
Earlier this year, just prior to the release of FASA’s Shadowrun, there were rampant rumors that the developer would be shutdown following the release of the game. While those rumors were brushed aside initially, studio manager Mitch Gitelman has released a statement on the official Shadowrun forums, confirming the long-standing rumor.
It is my sad duty to announce that FASA Studio has officially closed its doors. Today was the official last day of employment for those of us who had not moved on to other positions within Microsoft Game Studios. While the rumors have been circulating forever, we chose to wait on an official announcement because we didn’t want people’s attention distracted from our last product, Shadowrun, a game we love.
As a testament to the team’s commitment to Shadowrun, we released three title updates to improve the product even after the team learned we were losing our studio. We have kept our Community Manager and Technical Support Manager on the job to aid and support you and will continue to do so while people continue to play our game. I am pleased that about half of us have found great positions elsewhere in MGS and Microsoft where they can share their experience and passion with the great people there.
But now, as the last of us say our goodbyes to each other, I’m saying goodbye to you on behalf of a group of talented and dedicated professionals who busted their humps for the love of the game. I am proud to have worked with and represented them to you and know that wherever they go, they will continue to kick ass.
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1 Comment to R.I.P. FASA Studio
by: Rollett
On September 13, 2007 at 10:54 am
I really hate microsoft, And im Truely gonna miss MechWarrior (Screw the assault stuff) Just plain old Mechwarrior.. Really is sad M$ ditched it..