GTA Online Repeat Mission Payouts Halved

Allow me to recommend a new career to supplement your Grand Theft Auto Online income: car thief.

Every in-game day in Los Santos (48 real-world minutes long), you can steal a vehicle and sell it to a custom cars shop for cold hard cash. Be sure to keep an eye out for exotic sports cars to get the most bang for your ill-gotten buck.

You’ll likely need the extra dough now that Rockstar has nerfed one of the fastest ways to pile up cash and XP — repeating missions. Sorry, survival mission farmers, your payout is now 50% less for every mission repeat. The big tweak arrived on Friday with Rockstar’s latest GTA 5 title update, though players had to discover it for themselves because the devs never mentioned it in the patch notes. When players brought their frustrations to Rockstar Support, they received this official response:

We understand players do like to enjoy a mission multiple times, so rather than remove the possibility of doing so, we’ve allowed replays of these missions at a reduced payout. Many players can get very good at a mission and beat it much faster in consecutive tries, so we’ve adjusted these payouts to match that case. This also ties in to our ongoing discussion of replay availability for NPC missions, in which we are taking community feedback as well.¬†We apologize that there was not full clarity about this in the patch notes; however, hopefully this note will clear things up.

There you have it. Rockstar’s “stimulus package,” which was originally designed as a $500,000 apology/thank you to fans who suffered through GTA Online’s launch, now becomes an actual, needed economic stimulus. You should be seeing the first $250,000 payment in your fake bank account any day now.

And if you’re now looking for more ways to earn loot, check out our GTA Online: How to Get Started with Fast Money and Easy XP guide.

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1 Comment on GTA Online Repeat Mission Payouts Halved


On October 21, 2013 at 7:55 pm

So the only real way to earn money online, which was difficult enough already, has been nerfed to the point of becoming useless.

It seems like this was done strictly to get people to start dropping money into the micro-transaction shtick/scheme RockStar forced into their online.

RockStar, you earned a Billion dollars in 3 days and you’re now patching the game to irritate/frustrate people into giving you more money?!?

Congratulations you greedy f*cks; you’re worse then Activision.