Rockstar Introduces Hierarchies for Social Club Ahead of GTA 5

Rockstar’s online networking service, the Social Club, enables players to collaborate in “Crews”—Rockstar’s variation of guilds and clans. Today, Rockstar has made a number of changes to the Crews ahead of Grand Theft Auto 5‘s release next month by implementing a new system of hierarchies, which they detailed in a post on the Rockstar Newswire.

The new hierarchy system allows the leader of a Social Club Crew to assign ranks to members, designating responsibilities and rewarding performance.

Here’s what’s in store:

Commissioners: The Crew’s most trusted member(s) – that essential right-hand man or woman that the Leader relies on for Vice Presidential advisement and executive action. Commissioners have the power to manage and administrate all aspects of the Crew on behalf of the Leader, including the ability to promote members internally or invite new members in.

Lieutenants: Made members with specific privileges to keep the Crew in check and hand out promotions or demotions amongst sub-ordinate ranks. Crew Representatives and the mob of Muscle would be wise to keep their Lieutenants (and above) sweet.

Representatives: A tier of Crew members who have shown and proved their commitment to the clique – whether with ace performance in competitive modes, or just by rocking their Crew’s emblem faithfully since day one. Crew Leaders can assign these special players as Representatives who will have basic permissions to aid recruitment efforts.

Muscle: The rank-and-file mob of Crew members who are happy to play their position of causing some havoc Online, doing their Crew’s emblem justice and fighting for its good name. Muscle-level members may not have nor want any administrative power but they’re often the heart and soul of what makes your Crew fearsome. Ambitious Muscle who are looking to prove themselves to the Crew Leader and rise up the ranks may even prove a threat to their Crew superiors, if any are deemed to be slacking on their responsibilities or performance.

All members default to Muscle, and there is no limit to how many players can accepted into each rank, right up to the general cap on Crew membership. It’s up to the Crew’s Leader and Commissioners to determine the hierarchy.

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