Console Versions of The Elder Scrolls Online Delayed (UPDATE)
UPDATE: We’ve just received a statement from Bethesda confirming the delay. Here’s the full statement, which includes the offer to allow any PC or Mac player to transfer their character to either console version for free. They’ll also allow anyone who purchases and plays the PC or Mac version to purchase a full digital version of TESO for either console for $20, and that purchase will include 30 days of play time. The full statement follows.
We’ve been grateful to our fans for the wonderful response to our recent launch of The Elder Scrolls Online for PC/Mac, but we know many of you are eagerly waiting to play the game on the PlayStation 4 and Xbox One.
We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.
We know that the news of an ESO console delay is as disappointing to many of you as it is to us. We want to do what we can to make it up to our fans who want to start playing now, so we have worked out the following arrangement with Sony and Microsoft:
Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.
Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can. We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.
Thank you for your patience and loyal support.
A screenshot purporting to be from the official website of The Elder Scrolls Online appears to show a delay of the console versions of Zenimax Online’s flagship MMO.
Early this morning, a post showed up in the r/Games subreddit containing a screenshot (shown above) that appears to show The Elder Scrolls Online’s Store FAQ. In this screenshot, the following message appears:
While it has become clear that our planned June release of the console versions isn’t going to be possible, we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve. For additional information on the delay, please see this blog post (link).
While this might seem to be depressing news, it’s far from official yet. A check of the FAQ page at time of publication reveals no such message, and the grammar of the additional text seems a bit off. Furthermore, while checking the game’s official Facebook page does reveal a lot of users asking about the supposed delay, all the reports are currently sourced off this one image. It’s worth taking with an enormous grain of salt, because this could be all a hoax. As one Facebook user’s image showed (below), it’s not a big deal to photoshop the FAQ to say whatever you want.
We’ve reached out to Bethesda for comment on the matter, and we will update when we hear more. For now, tell us what you think. Would a further delay to the console versions hurt TESO’s chance on those platforms?