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Call of Duty: World at War v1.1 Patch

Call of Duty: World at War v1.1 Patch

Here's the details on the patch: - Mods are now enabled in Co-op, Single Player, and Multiplayer. - Players will now be notified when a new patch is available. - Improvements for SLI support. - G_Spawn: no free entities crash has been fixed. - S
Call of Duty 2: World at War Mod

Call of Duty 2: World at War Mod

[file="95975"][b]Click here[/b][/file] for the CoD2: WaW Map Pack 1. [file="95976"][b]Click here[/b][/file] for the CoD2: WaW Map Pack 2. The name might be incredibly confusing at first glance,
Call of Duty: World at War v1.2 Patch

Call of Duty: World at War v1.2 Patch

Activision has released a patch updating Call of Duty: World at War to v1.2. Call of Duty: World at War v1.2 Patch notes: • Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle
Call of Duty: World at War Patch 1.4

Call of Duty: World at War Patch 1.4

· 3 new Multiplayer maps: Knee Deep, Nightfire, Station! · Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt! · Improved spawning logic. · Auto balancing improvements. Players are no longer auto balance
Call of Duty World at War 1.4 to 1.5 Patch

Call of Duty World at War 1.4 to 1.5 Patch

Patch 1.5 - 3 new MP maps: Banzai, Corrosion, Sup Pens! - 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa! - CO-OP hosts can now kick players from their lobby - Improved dog spawn
Call of Duty World at War v1.6 Patch

Call of Duty World at War v1.6 Patch

Call of Duty: World at War v1.6 Patch Changelog 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)! New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facili
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