See How Kinect Works with Ghost Recon: Future Soldier (TRAILER)

Curious about the Kinect integration for Ubisoft’s Ghost Recon: Future Soldier? We got a look at it during E3 and we’ve got full details here. In the meantime, check out Ubisoft’s new trailer, which shows the game in action.

Future Soldier uses Kinect for its weapons modding system. You can break apart guns, change what components they use, optimize them for different stats like range or damage, and test them out with on a gun range using Kinect. It sounds a little weird, but it seems like it might work pretty well in practice.

Download the trailer here.

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5 Comments on See How Kinect Works with Ghost Recon: Future Soldier (TRAILER)


On June 10, 2011 at 10:04 pm

WOW, that looks confusing. That would require some serious brain training. I mean… think about it. All your life you have learned that to fire a weapon, you basically are closing your hand. This goes completely opposite.


On June 13, 2011 at 9:44 am

… all u got to learn is a couple of moves, and it dosent look that hard at all, if that is too hard for you, too bad


On November 24, 2011 at 10:38 pm

Coolest thing ever. Alot better then Wii.


On November 24, 2011 at 10:39 pm

Coolest thing ever. Much better than the Wii setup. ☺


On January 28, 2012 at 11:18 am

I got excited when I heard about the gunsmith option. I imagined using my hands to take apart the gun and manipulate it. Why make a deal about it when you’re just switching back and forth an exploded view. That’s retarded opening your hand to fire. I’d like to take advantage of hand gestures like that to signal my teammates in the game. Fail.