Shadow Warrior (2013) Walkthrough

Table of Contents

  • Prologue: Mr. Two Million Dollars
  • Chapter 1: A, Like Asshole C, Like Champion
  • Chapter 2: The Party Bus
  • Chapter 3: Spiritual Laxative
  • Chapter 4: I Can’t Remember That Night Either
  • Chapter 5: She’s A Courier
  • Chapter 6: Home, Sweet Home
  • Chapter 7: You Should See the Other Guy
  • Chapter 8: Not Quite A Genie
  • Chapter 9: I Liked You Better When You Were Dumb And Gorgeous
  • Chapter 10: We Should Stick to the Lack of Plan
  • Chapter 11: Just Like A Maggot Should
  • Chapter 12: Some of Us Have Learned Not To Burn Bridges
  • Chapter 13: A Taste of the Price We Agreed Upon
  • Chapter 14: I’m Content to Kill Right Here
  • Chapter 15: I Wish I Knew How to Quit You
  • Chapter 16: Make It Right
  • Chapter 17: If This Is Victory…

  • Chapter 13: A Taste of the Price We Agreed Upon

    Zilla’s castle awaits. The mountain path to the first indoor area is treacherous – keep the PDW ready, up the incline you’ll have to deal with large swarms of rolling toxic bombs.

    They’ll keep coming, all the way to the pagoda structure full of kamikazes. Out the door, quicksave often – yes, there’s a jumping puzzle.

    Past the green seal, you’ll need to climb the path by leaping over each gap. Just save after each jump, there’s no easy way to do FPS platforming. Make each jump a running jump, and there’s a good chance Wang won’t fall into the endless pit below.

    Entering the unfinished concrete area, jump down to deal with a large army of lesser demons and a necromancer. Take out the necro fast with a few rockets to the face, and the remainder of the monsters will become much more manageable.

    Smash both seals down the path, then you’ll have to climb -back- up the dangerous road to the incomplete bunker above, to go through the door that was once sealed with a blue marker.

    Hit the elevator button, deal with the demons, and ride into Zilla’s castle.

    Lots of areas locked away by seals, and lots of shielded demons. These are tight quarters, so retreat to lead them into the larger room if you need space to dodge. Clear these chumps out and exit through the glowing door near the blue seal.

    After meeting up with Zilla, he’ll disappear and a massive battle will begin.

    Destroy the Necromancer and Warlord first. Use the Rocket Launcher to wipe these guys out while slicing through the weaker minions.

    To continue, you’ll need to destroy three seals. The first is through the glowing door – the red seal is down the steps. Deal with the Warlord, and you’ll be on your way.

    Stepping out onto the snowy ledge looking over the mountains, get your launcher ready, because another two major demons will block Wang’s path.

    The trip to the blue seal is uneventful. Return to the hub and clear out the female minions, then go through the glowing door.

    Past the series of empty rooms, you’ll return to a familiar place. The door to the left of the blue seal contains the urn to destroy. Smash it and enter the new opened path.

    Just more kamikazes, and the green statue is up ahead. Smash it, and use the hallway to the right to get back to the hub.

    Up the stairs, grab any ammo and armor before entering the large multi-level room. Necromancer and a warlord, with plenty of shield demons will ambush Wang here. As usual, whip out the Rocket Launcher to take care of the major demons to stop them from reviving/enraging their followers.

    In the dark room, try using the Shotgun to deal with the female demons in your face – or use a demon heart to get some instant-kills.

    The incomplete hall comes with a necromancer. Just one this time – feel free to save those rockets for later.

    Outside, follow the wooden steps and chemical lamps to find a path through the winding treacherous mountain. Destroy the lesser demons in the pagoda interior, and hit the elevator button.

    While waiting for the lift, hop onto the minigun for some turret-section fun.

    Up the elevator, look behind the gold statue to find a blood vial. There’s also a collectible in the corner to grab, resting on the edge.

    In the halls above, you’ll have more shielded demons to deal with. You know the drill – dodge their charge, Divider of Heavens for an easy kill. Shotguns, Crossbows, or whatever else will do the trick.

    Upstairs, you’ll have to fight two more crystal demons. The shotgun is another good choice if you’re right behind them. A full blast (or four) can quickly destroy these monsters.

    A Warlord follows these two. Use the Rocket Launcher to kill or soften these mooks and kill his minions to open the exit door.

    On the path to the gondola station, swarms of rolling bombs will drop down the hill toward Wang. Use the PDWs to fight an uphill battle against the infinitely respawning bombs. Don’t try to wait them out, just keep moving up and shooting down bombs.

    Use the gondola to complete the mission.

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    3 Comments on Shadow Warrior (2013) Walkthrough

    psycros

    On October 2, 2013 at 7:36 pm

    I never finished Shadow Warrior, but it was a very good Build engine title. 3D Realms essentially created an oriental Duke Nukem, with equally hilarious voice work. I may have to get ahold of this reboot and see what’s what.

    leeson

    On January 27, 2014 at 7:35 am

    Great game! Look forward to completing it. This is way better than the latest duke nukem. Story lasts way longer amd weapons are more fun imo. Upgrade system definitely a plus!

    Zach

    On November 4, 2014 at 3:29 pm

    This game was amazing! I’ve only played a little of the original when I was a kid, they nailed the humor and story mixture. 10/10.