Shredz64: Old School Console, Meet Next-Gen Peripheral

While game developers are trying to move games more towards the future, it seems Toni Westbrook would like to move them more towards the past. That’s probably why he decided to create this version of Guitar Hero for the Commodore 64, dubbed “Shredz64.” It’s basically Guitar Hero for the old console, but of course with boops and bleeps in place of the actual recorded music. It may not sound or look as pretty, but now I really want a version of the Zelda Overworld Theme for my more modern version of the game.

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No Comments on Shredz64: Old School Console, Meet Next-Gen Peripheral


On March 11, 2008 at 6:35 pm

I want to strangle whoever didn’t decide GHIII needed lower specs for PC. If it can be done for the Commodore 64, no version should *require* 2.4 gigahertz


On March 11, 2008 at 7:03 pm

Nice he could do this… but whats the point? Seems like a waste of time and effort.

da soc

On March 12, 2008 at 1:20 am

Zelda Overworld Theme has been fretted for frets on fire 10 times.