SimCity City Size Limitations Will Be Lifted Later
The new SimCity from Maxis looks like almost everything you could ever want from the franchise (always-online requirement aside), but one small element that stuck out like a sore thumb to gamers who’ve had a chance to play it has been the size limitations of the cities.
SimCity’s lead designer Ocean Quigley has explained in a recent interview on IncGamers that the game’s city size limitations are not permanent and that they are the result of performance considerations rather than anything related to the game’s design. Quigley stated that the studio will implement larger cities—up to 2km big—in the future as mainstream computers become more capable of supporting the game’s powerful GlassBox engine. As it is, the game is currently limited by current hardware offerings.
“That is just a performance decision. Given that was the performance constraint we decided to work under, we built a larger region environment and a bunch of the multiplay to work with 2km cities,” said Quigley. “At some point in the future, especially with mainstream computers become more capable, we could certainly make the city sizes larger.
“We need to keep in mind that Sim City is a mainstream game, it’s not a game that is only going to run on high-end gaming PCs, it has to run in your Dad’s PC as well.”
The developer offered that he is unable to make any promises about when they plan to add the option, but that the possibility remains on the table.