SimCity Dev Walks You Through Starting a City (VIDEO)

The upcoming reboot of SimCity is going to include new systems and change around a lot about how the game works, so Electronic Arts and Maxis have started rolling out a series of videos that will help give you some basic strategies for building your town.

While a big part of SimCity will be about multiplayer and how cities in a given region interact with one another, the first trailer covers the basics — where you need to set up your city, and how the early infrastructure will need to function. Producer Stone Librande walks through setting up his future gambling mecca, first by laying down streets in an ideal location, then by zoning for different building, adding utilities like electricity, water and sewage, and making sure his town is linked up to the major transit lines. Then he can start specializing in tricking people into giving away their money.

Check out the video below. Are you guys excited for the new take on SimCity?

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4 Comments on SimCity Dev Walks You Through Starting a City (VIDEO)


On October 4, 2012 at 4:22 pm

I can’t wait to get my hands on this Origin Exclusive ONLINE-ONLY game that has no power lines, no water pipes, no terraforming of land and will have day 1 DLC which will promptly make you pay almost 80 dollars for the full game.

Boy oh boy, it’ll sure be fun!


On October 4, 2012 at 10:10 pm

Not excited at all…

I’m tired of the mentality that everybody want to play multiplayer and/or online anytime they want to play something…
As for Online-Only, they probably think they’re smarter than Blizzard (Diablo 3)… We shall see…

As for me, no purchase… Because, no single player and Sim City 4 Rush Hour is doing the job just fine…


On October 5, 2012 at 2:01 am

See i think the idea of your economy affecting others is a great idea but why force it on people. half the phone of the sim games is sending crazy crap through the city to see what happens. Having both options would be great. Having one is kinda stupid and there are so many games in the holiday season i dont see myself picking this up till the spring/summer new game lull.


On October 8, 2012 at 3:19 am

I don’t mind that they’re taken away the hassle of placing pipes and power lines… but one thing that kind irks me is this:

“All buildings must be placed along roads”

That, to me at least, comes accross as an unnecessary restriction on the player. Yes, it is a bit more realistic… but this is a videogame we’re talking about, and there are some acceptable breaks from reality that developers are allowed to indulge in.