SimCity 2013 Guide

Table of Contents


  1. When building zones towards the beginning of the game, your lack of funds will prohibit you from using high density roads. Stick with medium, as the low density roads are going to stunt your growth. As the game progresses, you will be able to afford high density roads and make upgrades to the ones you’ve placed already.
  2. Your initial zones are also not going to be very organized. Use them as a blueprint that will change as your income increases. You have to start somewhere- don’t worry too much about where. Make sure to place barriers between the industrial and residential zones so your citizens don’t get harmed by the Air Pollution (see previous section).
  3. Be sure to build your zone around a Specialization when possible. This will give you a guidelinE as to where you should place your structures.
  4. Eventually, you are going to have to create at least nine Residential neighborhoods as well as one Commercial block per three neighborhoods.

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3 Comments on SimCity 2013 Guide


On March 1, 2013 at 7:53 am

What are you talking about with “making a successful city is about as hard as any reasonable person might expect “?

The beta (1 and 2) were both childish easy, build over the complete xtra small maps in less than an hour, and also almost impossible to loose money. No challenge what so ever, even if you take _all_ the loans.
“oh wait it is just beta, wait for the final version” you say? Wrong! It is the same. With the economy working like you have infinite money there are no easy, medium or hard. It is just no challenge at all.

Fans of SC2000 – SC4 are in for a huge dissapointment, but fans of Farmville and The Sims will be overjoyed. And that is ok, just do not hope for some kind of advanced citybuilder.

Kevin Thielenhaus

On March 1, 2013 at 10:32 am


Oh wait, it is just beta, wait for the final version! … wait. I’m wrong?! How did you know.

This guide is, plainly, for people with no experience at all with the SimCity series. We’re not trying to claim it’s going to be harder than SC2000, or easier, or really making any value statement here. This isn’t a review. This isn’t a preview.

I’m sorry you’re unhappy with this turn in the series. Plenty of people are, you’re not alone there (Not on this site, for sure.) but the point of this guide is to teach newbies how to get their city started. It might seem easy, but you’d be surprised — there are lots of people with completely valid reasons for needing a bit of help. Hopefully, we can provide that.


On April 29, 2015 at 12:54 am

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