SimCity 2013 Guide

Table of Contents


  1. Unfortunately, SimCity is a bit behind on Global Warming. You are going to have to pump a large amount of oil from the wells in the ground. Oil can be used to energize power plants or sold in the ever useful Trade Depot.
  2. Along with mines, you will also befriend Oil Wells very quickly in this game. They cost $37,500 to make and an additional $150/hr for upkeep. Standard oil wells will yield 2,400 barrels a day. It’s not as much as it sounds, believe me.
  3. To unlock an oil well, you will need Water, Power, at least 7 industrial buildings, and probably some oil underneath the land you want to build it on.
  4. To increase the efficiency of your oil wells, you will be able to modulate them with an Oil Pumpjack. This pumpjack will cost you $10,000 with an additional upkeep of $30 per hour. Oil pumpjacks are limited to 10 per oil well and increase extraction by 1,200 (each). This should be your first investment after opening up your well- more efficient extraction will allow you to pay for the other modules with less strain on your funds.
  5. You can also add an Oil Delivery Truck Garage to your well. A truck has a 500 barrel capacity when it comes to oil. They cost $10,000 with a $50 maintenence fee by the hour and will speed up your deliveries.
  6. Yes, you can add an Oil Well sign if you would like. Again, it is decorative and serves no actual purpose (besides making you feel LEGIT :]).
  7. If you extract over 9,000 barrels of oil from your well in a single day, you will be able to unlock a Petroleum HQ. They cost $37,000 initially and $450 to keep operating.
  8. Installing a Refining Division
  9. in your HQ will give you the ability to eventually build an Oil Refinery. These guys cost $400,000 to make and $400 an hour to keep operating.

  10. The Commerce Division costs the same logistically as the Refining Division and will give you access to advanced oil storage rooms at the Trade Depot. Since there is no efficienty module for these HQs, I would suggest going for this one first.
  11. Oil Refineries will allow you to create plastic. Like everything else, you will be able to make a hefty profit from this on the Global Market. Oil Refineries can also take your crude oil and turn it into fuel. The outcome will depend on which of the modules you utilize.
  12. Oil Refinieries cost $73,000 in initial investment and an additional $300 per hour to maintain. If you have the funds, you will need to install a Refining Division in your Petroleum HQ.
  13. Apart from the obligatory $200 decorative sign, you will be able to put in a Fuel Distillation Unit in your Oil Refinery. It will produce 2,400 barrels of fuel per day and will cost you $46,000 to install and $150/hr for upkeep. These are limited to 4 per refinery (in total with Plastic Polymizers).
  14. A Plastic Polymizer will cost $30,000 to get and $50/hr to hold on to. They produce 2,400 crates of plastic a day. You can have up to four of these and Fuel Distillation Units total. I would recommend a 3:1 fuel distillation unit to plastic polymizer ratio. If you have one running efficiently, it will suffice.
  15. You can install an Oil Refinery Delivery Truck Garage for an initial cost of $10,000 and an upkeep fee of $50/hr. You’re probably used to the drill by now- it will allow you the use of a 5 ton or 200 barrel capacity (depending on whether you’re dealing with plastic or fuel) delivery truck to facilitate the delivery of your goods. I would recommend installing a couple of these first, and once you’re delivering goods faster, you can up your efficiency by getting the distillation units and polymizers. Yhe outflow of goods is important to establish from the start in this scenario.

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3 Comments on SimCity 2013 Guide


On March 1, 2013 at 7:53 am

What are you talking about with “making a successful city is about as hard as any reasonable person might expect “?

The beta (1 and 2) were both childish easy, build over the complete xtra small maps in less than an hour, and also almost impossible to loose money. No challenge what so ever, even if you take _all_ the loans.
“oh wait it is just beta, wait for the final version” you say? Wrong! It is the same. With the economy working like you have infinite money there are no easy, medium or hard. It is just no challenge at all.

Fans of SC2000 – SC4 are in for a huge dissapointment, but fans of Farmville and The Sims will be overjoyed. And that is ok, just do not hope for some kind of advanced citybuilder.

Kevin Thielenhaus

On March 1, 2013 at 10:32 am


Oh wait, it is just beta, wait for the final version! … wait. I’m wrong?! How did you know.

This guide is, plainly, for people with no experience at all with the SimCity series. We’re not trying to claim it’s going to be harder than SC2000, or easier, or really making any value statement here. This isn’t a review. This isn’t a preview.

I’m sorry you’re unhappy with this turn in the series. Plenty of people are, you’re not alone there (Not on this site, for sure.) but the point of this guide is to teach newbies how to get their city started. It might seem easy, but you’d be surprised — there are lots of people with completely valid reasons for needing a bit of help. Hopefully, we can provide that.


On April 29, 2015 at 12:54 am

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