SimCity Servers Go Offline, Even The Error Message Is Bugged
Electronic Arts isn’t having the best of days with the launch of SimCity—a game mired in technical issues and problems that have prevented players from even playing the game.
The SimCity reboot’s always-online requirement was touted by the publisher as a core feature of the game, assigning players and their friends into regions with neighboring cities affecting one another. It was less well received by the gaming crowd who saw it as a hinderance to playing the game alone—much less offline. Concerns were raised by ourselves and others, about how the always-online requirement might prevent players from accessing the game if the servers were offline.
The gamers’ greatest fears about the game have come to pass with the problematic launch of SimCity, and now the servers have been taken offline for a period of unscheduled maintenance. The downtime will also see the release of a new patch that its developers hope will improve the service.
Mayors — at 11:40am we’ll be issuing a patch to the North America East 1 and 2 servers. More info here: bit.ly/12uhjgD
— SimCity (@simcity) March 6, 2013
Ironically, announcement message (seen above, via NeoGAF) appears to be equally buggy, with a missing “” to designate the downtime. Given the error, players without access to Twitter or the knowledge to access the official SimCity Twitter account might not know when the servers will come back online.