SimCity Servers Go Offline, Even The Error Message Is Bugged

Electronic Arts isn’t having the best of days with the launch of SimCity—a game mired in technical issues and problems that have prevented players from even playing the game.

The SimCity reboot’s always-online requirement was touted by the publisher as a core feature of the game, assigning players and their friends into regions with neighboring cities affecting one another. It was less well received by the gaming crowd who saw it as a hinderance to playing the game alone—much less offline. Concerns were raised by ourselves and others, about how the always-online requirement might prevent players from accessing the game if the servers were offline.

The gamers’ greatest fears about the game have come to pass with the problematic launch of SimCity, and now the servers have been taken offline for a period of unscheduled maintenance. The downtime will also see the release of a new patch that its developers hope will improve the service.

 

Ironically, announcement message (seen above, via NeoGAF) appears to be equally buggy, with a missing “” to designate the downtime. Given the error, players without access to Twitter or the knowledge to access the official SimCity Twitter account might not know when the servers will come back online.

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6 Comments on SimCity Servers Go Offline, Even The Error Message Is Bugged

Jay

On March 6, 2013 at 2:11 pm

If you thought the Diablo 3 launch was bad… Lol. This is twice as bad. The game unlocked well after the 9:00PM PST launch date for number of people, the servers have been crappy and generally unavailable. Even to the point that the game dumps you into a TWENTY MINUTE que just to try to contact the server, which resets if the server is still busy. Try other servers and what happens if you log in? You get dumped into the tutorial (again).. Only it’s frozen and does nothing, with no option to skip it. I did not pay $60/80 to sit in a que over 20 hours after release.

When will these moronic big publishers properly prepare for these launches? Every single time they “underestimate” the demand for the game and then apologize. Either these people are incompetent or this is a business strategy to see exactly how much server power they actually need.

Situations like this make me wish I would have waited a week and then tried to play. Hugely frustrating and annoying. I did not pay $60/80 to listen to EA/Maxis give excuses about unexpected demand and there piss-poor preperation. I payed $60/80 to play a damned product.

Patches

On March 6, 2013 at 3:18 pm

Why I’m not surprised…

R.J.

On March 6, 2013 at 3:25 pm

Do I smell another game rushed out before it was read compounded by DRM issues? Yep.

@Jay

I think you’re exactly right. This sort of thing is common enough that really there are only two explanations. Either the big publishers have employees that don’t know what they’re doing, or they are putting the games out knowing that the problems exist and are just relying on the forgiveness of people that rushed out to buy their games. At some point, the whole “we didn’t expect this or that,” stops being an acceptable excuse.

Also, I really hate that Twitter is becoming the preferred method of communication among devs and publishers. EA has gotten especially bad about this, and I suspect it is done in an effort to weed out the “undesirable” comments. The side effect of which is that unless somebody actually thinks to look at a specific Twitter account, they have to hear about these things secondhand.

KiriONE

On March 6, 2013 at 5:02 pm

I’m commenting on this story while waiting in a queue to play my private region.

This is after being unable to connect for roughly 2 hours and a bugged launcher “checking for updates” bug. Sad thing is that I doubt the Morhaime like person at EA will be issuing an apology to gamers.

No need to go into how stupid this whole launch has been, on the heels of a BLITZ of marketing and promotion.

Air Jimma

On March 7, 2013 at 5:05 am

That error message makes me cringe. The SimCity “Service” is closed…. seriously you E.A.

Rathelor

On March 7, 2013 at 5:43 am

This is exactly why I didn’t bought D3 and won’t buy any online-only game ever..