Skyrim: Best Possible Equipment Guide


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Getting the best possible in legitimate equipment in The Elder Scrolls 5: Skyrim is no easy feat, requiring high skills and high patience. If you don’t like exploits, if you don’t like cheating, and you want to honestly acquire equipment with absurdly high statistics, check out our instructions below. Can’t survive in Skyrim to gain the skills you need here? Stop by Game Front’s massive text and video walkthrough here. For more guides, secrets, locations and codes, check out the full list of extra articles on our cheats page.

Best Possible Equipment — Notes

  • While there are no best enchantments, there is a method to make extremely powerful weapons and armor.
  • Once placed, an enchantment cannot be removed. Enchantments on weapons and armor can be disenchanted to obtain their enchantment only when found or given, never when you’ve placed the enchantment yourself.
  • To really get the most out of your enchanting skills, you’ll need to level up your skill in alchemy and smithing. Your weapons can be vastly improved, but you’ll need to fit these skill requirements: 100 in Alchemy, Enchanting, and Smithing.
  • Be sure to pick up these perks, as well: 5/5 Enchanter and Insightful Enchanter for the Enchantment skill, Alchemist 5/5 and Benefactor for the Alchemy skill, and finally a full set of perks for the weapon/armor you expect to craft and enchant.
  • Follow the instructions below to create the best possible weapons and equipment.

Making the Best Possible Equipment — Instructions

  1. Start the process by crafting a full set of gear with the Fortify Alchemy enchantment. With four items (Helmet, Bracers, Ring, Amulet), each boosting your Alchemy skill by 25% for a full 100% Alchemy skill bonus.
  2. To learn the Fortify Alchemy enchantment, you can obtain Muiri’s Ring from the quest “Mourning Never Comes” after finishing the bonus objective. This quest is taken from Muiri during the Dark Brotherhood Quest line.
  3. Next, craft Fortify Enchanting potions. Use ingredients like the Blue Butterfly Wing, Hagraven Claw, Snowberries, and Spriggan Sap to craft the potions. Now, use these new potions to craft another set of Fortify Alchemy Gear, improving the gear slightly, boosting from a 25% bonus to a 28% bonus.
  4. With this new set of gear with Fortify Alchemy enchantments, make another set of Fortify Enchantment potions, increasing their effectiveness from 28% to 32%. These are the best possible Fortify Enchantment potions possible in Skyrim, so don’t worry about making more, yet.
  5. Potions ready, use them and create yet another set of equipment with two enchantments — Fortify Alchemy and Fortify Smithing. You should end up with a total 116% bonus to Alchemy and Smithing, with an individual 29% bonus for each piece of equipment.
  6. Use your new gear to craft yet another set of potions — this time, create Fortify Smithing potions. This property is found in Blisterwort, Glowing Mushroom, Sabre Cat Tooth, and Spriggan Sap. Combined with the previous steps, the potions should have a 130% bonus to your Smithing skill.
  7. Now, use your Fortify Enchanting potions to enchant whatever set of armor or weapon you want to fully enhance. Follow that by equipping your Fortify Smithing and Fortify Alchemy equipment — all four parts. Chug your Fortify Smithing potion, too. Now you’re ready to fully enhance your enchanted equipment at a workbench or grindstone.

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138 Comments on Skyrim: Best Possible Equipment Guide

Shifty

On November 30, 2011 at 6:31 pm

After step 5 can you

6. Use your new gear to craft yet another set of potions — this time, create a new enchantment potions.

Theoretically wouldn’t they be better than the first set?

Velis

On December 1, 2011 at 4:56 pm

@Shifty
29% Fortify Smithing/Alchemy is the max you can get onto equipment.

You can wear a Falmer Helmet WITH a circlet, enabling a possible +58% alchemy from the head alone!

With the max amount of Fortify Alchemy it will be possible to make +37% Enchanting and +147% smithing potions – which appear to be the cap for the given potions (I personally have not been able to go any higher.)

King OF The World

On December 1, 2011 at 5:25 pm

Velis i decree you

Shifty

On December 1, 2011 at 7:12 pm

Didnt know about the Falmer Helmet bug. Thanks man.

nothing special

On December 1, 2011 at 9:14 pm

there is a pickaxe that increase smithing more on top High Hrothgar above the temple.

look up my IP if you really care

On December 2, 2011 at 7:14 pm

The Pickaxe enchantment is a 5% bonus to Smithing. It helps, but not an enormous amount, and doesn’t stack with itself (ie 2 weapons don’t give you a better enchant than one).

Whats a Name

On December 3, 2011 at 12:00 pm

Also, there’s a glitch (not sure if patched or something) where you can wear multiple armor sets at once. I think you have to give your companion some gear, then make them wait in a jail cell, then get sent to jail with a jail key, break out, trade with your follower, take your items and equip them, get sent to prison again, and when you are out you are wearing multiple armor sets. I’m not sure if the enchantments stack, but I’m pretty sure they do.

cale

On December 4, 2011 at 12:30 am

i thought that earlier in the game i came across a helmet or something that had fortify enchanting on it, which increased the power of all enchantments when worn. then, like a complete idiot, i think i sold it… anyone else come across something like this? or am i maybe thinking of the enchanters potion?

Azeles

On December 4, 2011 at 3:31 am

Im have problem, i ench 4 itmes to 28% alch, i make potions that give 30% better ench, I use potion (30%) and when i want it make another set of enh for alchemy its still on 28% and cant make it to be more… any ideas how to pass this damn 28% on items? Its a bug or?

Awesome Bill From Dawsonville

On December 4, 2011 at 10:31 pm

Hell this enchantery don’t make no sense

ryonibaroni

On December 5, 2011 at 12:05 am

Thansk for the advice guys… Happy owner of a 645 damage daedra greatsword here… that falmer trick is awesome!!

@Azeles: Maybe your alchemy level isn’t at 100? you have to have alchemy at 100 & have the 5 alchemy tree perks, along with the benefactor perk… Just make sure you read this page through again really carefully… remembering the falmer hemlmet of course… ;)

Okura

On December 5, 2011 at 9:36 am

Hi, I can’t event pass on the 22% alchemy cap on my enchanted items, the first ring, necklace, bracers and helmet i made had 20% alchemy boost. Im 100 echanting level, and i think i have the perks mentioned, am i doing something wrong??? please help!

AndurilWielder

On December 5, 2011 at 6:32 pm

With the potion of fort enchant at 28% I get a 22% bonus to alchemy on my ring, necklace, gauntlets and helmet. then I use that, only to get the fortify enchanting back up to 28% (even though I’m already wearing all my gear). I have the required perks mentioned, and skill at 100. I cannot phsyically go any higher (falmer helmet excluded) because at 28% everything caps.

metalxkyle

On December 5, 2011 at 9:23 pm

Followed all directions and can two shot blood dragons with deadric legendary sword without critting

ThanksForThis

On December 6, 2011 at 4:20 pm

I follow you’re guide, I really do. But at step 1. I can only enchant items up to 22% extra alchemy while using a potion of 25% enchant boost. So my items i enchant are only 22% extra.

How did you get 25% from enchanting to start with? Did you make a enchantment potion that somehow went to 30% (or 29%, whatever the cap is)?

If i could get step 1 ironed out, I follow the rest.

Enchanting, alchemy, and smithing are at skill lvl. 100 with all perks filled up, so my skill tree for this is there.

tufna

On December 7, 2011 at 5:11 am

it seems when your game updates to 1.2 the max is only 22% enc alchemy that sux all youtube videos or web pages dont count any more since the update

TY

On December 7, 2011 at 7:58 am

Where can I find a “fortify smithing” spell/enchanted item? Thanks!

FYI

On December 8, 2011 at 3:05 pm

Just so you all know, the max damage resistance you can get in Skyrim is 80%, which you hit at 567 armor rating. So any armor rating you have past 567 is completely useless and effects you in no way. So if you’re making your smithing gear to increase your Armor Rating, it’s really not worth it. In fact, it’s quite easy to get any armor in the game close to the cap (567), without doing this. Just thought I’d point this out.

If you’re doing it to better improve your weapon’s, then that’ll still work, but again, really not a necessity. Without doing this you can easily get swords around 400 damage, which pretty much one-hits anything on Master difficulty. Can always just turn down difficulty though if you want to one-hit everything.

Just my opinion though. I remember when I got my armor to around 1300 by doing all the smithing and such I could, and I felt like it was amazing. Until I realize I’d just wasted my time making armor that’s no better than armor with an AR of 567.

Korkut

On December 9, 2011 at 6:36 pm

With Blue Butterfly Wing+Hagraven Claw+Spriggan Sap what you get is a poison with extra “fortify enchanting to 26 for 30sec”, which I realized, is actually a stacking effect with the pure “Fortify Enchanting Potion”, which gave me an extra+2% bonus!

I assume same will go for smithing, which I cba to discover after several hours of twinking activity, besides, the current result is already op for the flow of the game.I believe less than 1/3 fragment of the damage I obtain alone from my weapon would already one shot almost anything but dragons, which need a few more strikes, if not more..

WTFdontgetit?

On December 10, 2011 at 8:43 pm

I’m in the same place as Thanksforthis. Off the bat I can only enchant each piece of gear with 20% +alchemy. If I use an Enchanter’s elixir (25% +enchant) i can get it up to 22%. I have alchemy, enchanting, and smithing maxed with the necessary perks. I dont understand how you got enchanting 25% alchemy from the beginning?

Anyway I continued on with the steps, and it was the same results. After my first set of Alchemy gear i made a 28% enchant potion. Popped that, tried to make the next set of alchemy gear and I couldnt get it over 22%.
My game versions is 1.1.21.0, this is driving me nuts, i’ve followed numerous guides and videos and always come to this.

Anyone have anything or know any reason at all or theories why we’re not getting the same results?

ryddie

On December 11, 2011 at 7:42 am

I’ve got a 33% archery skill enchantment and didn’t even use any potions… :p

JD

On December 11, 2011 at 8:20 pm

My armor rating is now 2200+ with my one hander now doing 400+ dmg (double enchantment included.) I’m a monster as I can take on anything easily with my follower who is also with deadric gear and a weapon that rivals mine. I also summon 2 dremora lords when I go into battle I feel so invincible.

Justen

On December 12, 2011 at 12:04 am

@JD Must make the game pretty boring for you.

Tocoto

On December 13, 2011 at 7:28 am

Hi. I’m also stuck on the 22% fortify alquemy/smithing cap, even with fortify enchant potions. What can I do? My version is 1.1.21.0, but I’m not sure if I got the first update of all.

Any help would be appreciated. Thank you.

Jericho

On December 13, 2011 at 6:06 pm

i made armour, and jewelry that raised my alchemy 100 percent so the fortify smithing potions i make thet would raise smithing 60 points now raise 120 points plus the fortify smithing on my armour and jewelry raise my smithing another 100 percent and my base skill being 100 brings my smithing to 320. My mace of molag bal does 287 and chillrend does like 430 that is while wearing my armour and jewelry that raises one handed 160 percent (40 per item at 4 items).

Alexander

On December 14, 2011 at 3:34 pm

I am in the process of trying the method out and hasn’t reached the final result yet, but so far i got a potion of fortify smithing 874%!!! and a potion of fortify enchanting 219%.
And yes i’m using the pc version, but only used methods also possible at xbox and ps3 – though it might take quite some time to gather all the stuff needed :)

colonelruiz

On December 14, 2011 at 11:14 pm

ok, i did everything on the guide. 100 smith/alch/ench. i got a set (4pc) of +29% smith gear. I made 147% smithing pots. (wore the gear and took the pots) But i can only make 83 damage 2 handed daedric battle axe. Did they patch this?

some guides say you can only have a cap of +29% fortification on gear so how did Alexander get his 874% pots ?

john_clark

On December 15, 2011 at 6:24 am

So i have 100 in smithing,enchanting and alchemy .
The max enchant i have been able to reach is 20% alchemy and smithing without my 32% enchanting potion, with potion its 23%..O.o
what am i doing wrong??
Why am i not getting a normal 25% without potion?
i have all the perks … enchant is 5/5 , alchemy is 5/5…. and i am using BSG!

noName

On December 18, 2011 at 11:29 pm

Wow this is so confusing and I thought I was smart. Can we get some beginner tips? I’m lvl30 and still am only using a 36 damage weapon , wtf

ed

On December 19, 2011 at 9:21 am

I assume they patched it with the recent update? As i went to play it this weekend and i had an update which flat out leveled what i just read. maybe you can clear your cache for it to work if you got the same problem.

Skyrimmer

On December 20, 2011 at 11:05 am

Same problem with dudes above:
Mine alchemy bonus caps at 22%! Help! I have followed them all: 100 alchemy, benefactor, 5 enchanter, insightful enchanter.
Created 22% stronger potions = results in 28% fortify enchantment.
Drink it.
Created another new set,.. results in.. same 22% stronger potions (same as original???) how do you get 25% stronger potions alchemy gear in the 1st step to begin with??

Anyway, created another fortify enchantment with those new alchemy gear, results in:: TADA SAME 28% FORTIFY ENCHANTMENT! WTF? It loops again with no improvement. My game vers is 1.1.21.0

Help! Been putting my time to up to 100 Alchemy is not short time!!

bull shit name

On December 20, 2011 at 3:58 pm

i never did anything to patch my game since i bought on November 11th and i can only get my alchemy up to 22%

Shifty

On December 20, 2011 at 6:31 pm

Quite sure what Alexander is doing is using the cheat to wear multiple sets of armor and putting +smithing and +alchemy enchants on all of them.

Using the falmar helmet + circlet trick is an easy way to get better pots.

Also Korkut said different kinds of fortify enchanting potions stack, could’ve saved us all getting those stupid alchemy perks to be honest.

Ambo

On December 21, 2011 at 4:09 pm

@skyrimmer and others who are locked at 22% stronger potion and 28% fortify enchantment:

The guide for the “fortify alchemy fortify enchanting loop” may have left out an important potion making factor: Your current skill level in Restoration. My theory is that the other players that were able to hit the 25% stronger potions enchantment (while being buffless) had a 100 (or close) Restoration skill.

As a solution, try this experiment: (Save first!) wear your highest alchemy bonus gear and create a Fortify Restoration potion (instead of a fort. alchemy potion). Drink it to raise your Resto skill temporarily, and while under its effect (only 30sec long, so be quick!) create another Fortify Restoration potion, drink this again. Try to do this loop instead until you can make the 32% fortify enchantment potions, as advised by the article above. And then just proceed to follow it from step number 5.

too long; didn’t read:
1. wear alchemy bonus gear
2. create resto skill potion
3. drink it
4. repeat steps 2 and 3 a handful of times
5. finally create a high bonus fortify enchantment potion

Some may balk at the amount of mats involved, but it can help you break your current alchemy bonus cap. I hope this helps, somehow.

Nate

On December 22, 2011 at 1:35 am

I just love all the people waving their s in circles about not being able to get the best possible crap. youl be able to kill almost anything in one shot way before that

xiemou

On December 22, 2011 at 8:32 pm

here’s a method to craft unlimited bonus potions
1.wear alchemy bonus gear
2.create fortify restoration potions
3.drink “fortify restoration potion” you just crested
4.take off your alchemy bonus gear and put it on again
5.repeat steps 2-4

n.create fortify smithing potion then drink it
n+1.craft and improve weapons and apparels

billy

On December 27, 2011 at 7:23 pm

is it possible to get if wearing fully enchanchted set to get free restoration spells so you could constently have one in one of your hands and cast it repeatedly in a battle?

Kasar

On December 28, 2011 at 12:19 am

This guide states that this is the way to get the best possible armor WITHOUT exploits; the Restoration glitch is an exploit.

That being said, Restoration seems to be bugged in that it bleeds over into most other skills. Does anyone with 100 Restoration still have trouble making it over the 22% mark? It is either this or a patch that is hindering some of you.

obviscator

On December 29, 2011 at 9:20 am

A bullet format to assist with clearity.

MUST HAVE:

obviscator

On December 29, 2011 at 9:32 am

A bullet format to assist with clearity.

MUST HAVE:
Enchanting 100
Enchanter 5/5
Insightful Enchanter
Alchemy 100
Alchemist 5/5
Physitian (a Prereq for Benefactor)
Benefactor
Smithing 100
Smith (what armor you wish to craft and enhance)

1. Create 4 Fortify Enchantment Potions
2. Drink potion (do this right at the Arcane Enchanter and open the menu quickly, do not flip through all your possibilites because the potion will wear off if you don’t set up your enchantment quicky enough. I find it best to remove anything from your inventory, you are not working with directly.)
3. Creat Fortify Alchemy Gear.
4. Exit Enchanting
5 Equip you new gear (Drink one potion make one item, drink next potion, create next item, until you have a set of 4)
6 Create new Fortify Enchanting Potion
7. Repeat from step 1 intill you max out both your pots and enchant gear.
8. Make a full set of Smithing Gear at your new Maxed Enchanting Potions.

The additional perks are VERY important to getting your Max Potential.

DaDragSlayer

On January 1, 2012 at 8:41 pm

I love how everyone wants to create the best possible weapon in skyrim…. In reality, all that’s necessary is an ebony war axe. With my lowest level (34) I can one hit a frost dragon with a one handed skill of 78 and the axe.. So how about we stop the groaning over stupid a gtfo

Pete9999

On January 2, 2012 at 12:21 am

I think every one with problems (cannot get past 22%) might be forgetting that once to you enchant Helmet, Gauntlets, Ring, Amulet to, say, 22%, you then need to WEAR that gear when you create more Fortfy Enchanting, Fortify Smithing potions.

Those new potions will be stronger and will give you higher percentages on the next set of armour than you enchant. And just repeat that process until you hit the limit (32% I believe).

Also, not much good trying this until you are 100 Enchanting, 100 Smithing, 100 Alchemy and at least 80 Speech. Plus make sure you selected all of the correct Perks as above.

Corey O.

On January 3, 2012 at 5:03 am

I am unable to place “enhance smithing” on any hat or helmet that I have tried. When I choose the enchantment, all helmet type items are grayed out. Looking at several wikis, head armor is not listed as a viable target for this enchantment (only rings, amulets, and bracers). Am I missing something?

Playing on PS3

Corey O.

On January 3, 2012 at 5:27 am

apologies, meant to say “fortify smithing” in the above post

Tracey M.

On January 3, 2012 at 6:08 am

Fortify Smithing cannot be done on a helm, but you could put it on a chest piece if need be. So I suppose creating a helmet with 29% Alchemy and a chest piece with 29% Smithing will work just the same, but it might take an extra potion to craft.

Sean

On January 3, 2012 at 11:05 pm

Ok so something is wrong..

I am doing the steps wright. I can now make Pots ( items are not enchanted 32% stronger )

But can not make gear for smithing and alc that is + 29% all i can get is +23%….

any ideas?

Rememberme

On January 4, 2012 at 6:21 am

From original post: “Follow that by equipping your Fortify Smithing and Fortify Alchemy equipment — all four parts”

How is this possible, when you can enchant smithing with: Ring, Gloves, Amulet AND Armor!!
And enchanting alchemy is: Ring, Amulet, Gloves AND HELM

So you cant enchant 4 parts of armor with both smithing and alchemy.

Do I enchant 3 pars with both, and then helm with alchemy and amror with smithing??

Rememberme

On January 4, 2012 at 8:55 am

Yes to the above :)

Also found out, that you can not enchant gear higher then +29%. Tryed to enchant higher with +37% fortify enchanting potion, but was the same as enchanting with +32%

Moe

On January 5, 2012 at 6:32 am

For me, the game was pretty vanilla and I walked through everything I encountered up to level with the gear I had at level 10. Then, I install PISE and Deadly Dragons (with Hard Dragons + PISE). Nothing is easy any more and I cannot get the health bar to move on a dragon any more.

This is a good guide and I hope to get some great gear soon. I need to get Alchemy to 100 with 5-6 more perks, Enchant to 100 with 1 more perk, and I think Smithing needs 1 more perk to be able to make Ruthless Dragon Armor from Deadly Dragons.

I am not looking for 700 damage weapons and ungodly armor ratings. I just know my 40 damage sword feels like a toothpick against these dragons. I am now forced to run from dragon encounters for a while.

Rodrigo

On January 5, 2012 at 10:37 am

I’m thinking about going through all this but there are some people saying after an update it’s not possible to get 29% but 22% only. Would anyone please confirm that to me, cause I don’t want to spend my time doing potions to level up an skill instead of killing giants, dragons etc. I got the Ps3 version.

joemama

On January 6, 2012 at 11:31 pm

For all those who are here but not crazy about getting the % super super super high, skip the Alchemy portion of this process. I took Enchantment to 100, then just found/bought potions that boost Enchantment (A 20% bonus potion respawns in the Arch-Mage Quarters); as a Destruction&Conjuration mage, I crafted a helmet, armor, ring, and necklace with the following enchantments on each: ((Conjuration costs 24% less, Destruction costs 24% less)). Again, this is just for the people who are looking at this page but are NOT concerned with pushing the % to the limit – it wasn’t worth it to me to worry about the Alchemy portion of this process. I hit the cap on the Fortify perks without all that mess.

Dima

On January 8, 2012 at 12:26 pm

The armor and weapons created via this process aren’t just good, they’re godly… I intend on loading back to a save game from before I did this process and then playing the final part of the game through with more modest gear.

I used this process to craft a full set of legendary daedric armor, daedric swords and some awesome rings and necklaces… it ended up being silly… the whole dungeon sequence before Alduin I was 2-4 shotting virtually EVERYTHING and felt practically invincible….

The final battle with Alduin was an even bigger joke, within literally about 7 seconds of him landing on the ground I had already pwned the fck out of him, and this was on the highest difficulty setting btw…

I’ll defintely be downgrading my gear and replaying that whole part, such an epic game deserves a challenging and epic ending not something that felt like stealing candy from a kid that just got off the shortbus.

Oops

On January 8, 2012 at 3:14 pm

So I’ve got 100 alchemy, smithing, enchanting, and am going to make my gear, but I just realized I’ve already put 4 points into the first perk in the light armor tree. Are these points a complete waste? I get the idea that I’m already going to hit the armor cap, and these points are just going to put me unnecessarily over. Derpfail D=

Please tell me I’m wrong =(

brad

On January 10, 2012 at 7:37 am

when enchanting make sure you are using a grand soul gem or black soul gem with a grand soul that will bring the strength of your enchantments up a lot.

Bryce

On January 10, 2012 at 1:07 pm

It just ruins the game when you one hit everything and take no damage when hit.

jorge

On January 12, 2012 at 6:04 am

for everyone that is capped at 22% get the Krosis dragon priest mask that gives you +20% alchemy, put a falmer helm on top of it with 22% alchemy and then you can create more powerful potions and more powerful armor. what i’ve found is that you can get all of the applicable armor to a 23% increase, along with the 20% from Krosis, which would end up with 112% increase. hope this helps/isn’t a repeat

ben

On January 12, 2012 at 3:05 pm

hey guys, this may seem stupid, but what weapon would you use for this
like, is there any particular sword or axe?

recondite

On January 13, 2012 at 2:17 am

For those who still haven’t found this out, Patch 2 (for reference, patch 1 was released on 11/11/11 – so Patch 2 is the next official patch released after the release date) stealth nerfed this mechanic. The *process* detailed in this guide is still the same, but the *results* are no longer possible using any current version of the game. The changes were not retroactive, however, so gear made before P2 is unaffected. If you really want to do this, you can downgrade to the original release version of the game, craft your items, then allow an upgrade. This is easiest on PC, but you can do it on any system; for specifics, google is your friend.

Aaron

On January 13, 2012 at 3:47 am

just to clarify for those confused about the whole process:

32% fortify enchanting potions yield the same result as 37% due to diminishing returns. therefore you can get away with just hitting 23% max fortify alchemy on the 5 (yes, 5) pieces of gear. you can enchant a falmer helm, a circlet, gloves, amulet and a ring. don’t use the trick to stack the falmer helm with krosis, make the most of the extra 3% on a circlet using the bug. i’ve managed to get 32% potions with this gear, and still playing the unpatched vanilla version.

when upgrading from 22% to 23% alchemy, enchant the gear required (amulet, ring, gloves) with the smithing enchant also, and then a random chest piece with the smithing enchant. that way, in 6 pieces of gear you can wear all at once, you have 5 with alchemy, and 4 with smithing, all at 23%.

REMEMBER: check that your grand soul gems contain grand souls to achieve the max proficiency in the enchanted item. it’s an easy mistake to make!

then create your smithing potions, the max i have achieved is 129%, which is more than enough to hit your armour cap rating. use the potion when upgrading your armour/weapons, it does NOT affect the creation, so it is a waste of time drinking before using the forge.

also, notched pickaxe doesn’t add to your smithing skill after 100, so it’s a waste of time trying to get this to stack with fortify smithing enchants and potions, it does NOT add 5%, it adds 5 skill points, don’t confuse the 2!

mat farming (if you don’t have the patience to wait 48 hours to see if each alchemist stocks the item you need): i find shimmermist cave a good place to obtain falmer helms, and glowing mushrooms, and its locality to whiterun (your first major city) makes it ideal for a quick farm run. blue butterflies can be found everywhere, one place i seem to find an abundance of them is running across the fields southwest of the giant camp west of whiterun, right up to the mountain range, one trip netted me 50+ once, which is more than enough for your needs. snowberries can be found anywhere it is snowing, blisterwort around most caves.

if you can get the initial float of gold behind you to get the ball rolling on buying and selling, this can be achieved in 17 levels for the required perks in each crafting profession (7 in alchemy, 8 in enchanting, 2 in smithing purely for the arcane blacksmith perk).

player specific tips: if like me (and a lot of other people it would seem) you are rolling a battle mage here are what i consider the best enchants (opinion specific):

helm: fortify conjuration and fortify destruction.
armour: fortify conjuration and fortify destruction either/and with the magicka regen (won’t be needed though, you’ll probably never see your magicka bar appear when casting after this process!!).
gloves: this one can be personal preference, none of the magic schools are supported, and heavy armour is pointless when hitting your cap, so i’d use one-handed and carry weight personally, just so i’m not filling up on stuff so quickly, fortify magicka for extra points is also potentially pointless.
boots: any of the resist magic schools i’d go for, i see more damage done to me in game by frost and fire, so i’d go for these, or you could stack carry weight from the gloves with one or the other.
amulet: fortify conjuration and fortify destruction.
ring: fortify conjuration and fortify destruction

this should pretty much guarantee your magicka bar never appears, thus, if you are starting out new intent on doing all this before you continue with the main game, every level you gain could potentially be invested purely into stamina and/or health (health not as important if you have power levelled smithing and have enough mats for dragon or daedra armour). stamina will help loads because it’ll mean you can stash more dragon items on your person before having to revert to using a companion or fast-travelling home.

all this is if you only want to do it the legitimate way, taking advantage of only one bug, the falmer helm one. the resto potion one is overkill in my opinion.

i managed to finish this process last night, and had just turned level 50 (the soft cap, where levelling gets harder thereafter), tested out a load of fireballs, never saw my magicka bar, so i’m going to turn it up to master and enjoy my “adulthood” period of the game!

long winded, but i hope this helps! :)

me

On January 13, 2012 at 1:03 pm

my bro did sometin like that for his gear and potions too. has a health potion that increases health by some 10,000 and regenerates 100% faster for 300 seconds. i think it was worth like just under 750k. bummer he cant sell it and get the $

Daniel

On January 16, 2012 at 7:18 pm

Follow this
http://www.youtube.com/watch?v=pJ9m7owVg_w

PerOxill

On January 17, 2012 at 8:55 am

My response to the fact that people are whining that they cannot get even more overpowered than being able to 2 shot a dragon, in conjuction with the fact that more than half of these posters did not read all of the replies, or dates tagged to them.

http://farm6.staticflickr.com/5258/5509611799_82aa328735.jpg

James

On January 18, 2012 at 12:03 pm

Just want everyone saying it isn’t possible with the 2nd patch is mistaken. I have the PS3 and I have not patched as I don’t have internet at home. I got the game for Christmas and I skilled enchanting alchemy and smithing to 100.

I had found a 20% alchemy helm a 22% alchemy gauntlets and 2 15% ring and necklace (I may have made the necklace ring is a quest reward) I made enchanting potions which were 26% enchanting used that to make 22% gear with 22%alch gear I can only make 28% enchanting potions and with that make 22% alchemy gear. This is with no patch. The problem probably arises with the Playstation version having this problem fixed at release and patch fixed the other versions.

Me?

On January 18, 2012 at 9:53 pm

There is no need to waste your time doing all this. Just open the console or edit the game files on PC to give yourself the numbers you want. If you are playing it on a console I guess you would have to do it this way, but the game is fairly easy after you get to around level 20 and have a decent skill set up that you don’t need to bother.

On PC eventually someone will make it even easier with a cheat mod or trainer that lets you specify what type of armor and what enchants etc you want, or what your skill level is on anything.

in need of help

On January 19, 2012 at 4:57 pm

I smithed legendary steel plate armor. When i went to enchant it with fortify amor, the chest plate went down from 248 to 160. Not sure whats happening. Please help not an expert.

Asldfl

On January 21, 2012 at 3:03 am

I did kinda same method except like 10 more different steps for extra things
My weapon damage is 2000. (2 maces give the most amount of combined damage more damage than dual wielding any other weapons I.e swords and more damage than any 2 handed weapon) and my armor rating is 3000

that guy

On January 22, 2012 at 5:43 am

to in need of help. u need arcane enchanting perk in the enchanting skill tree to enchant improved armor/weapons and vice versa

that guy

On January 22, 2012 at 5:47 am

its in the smithing skill tree sry lol

jay

On January 22, 2012 at 10:17 pm

This is just a waste of time, I’m already strong enough with 100 sneak, 100 archery and 100 conjuration.

Jim eds

On January 24, 2012 at 12:02 am

Lol, using a slightly different method I got potion of fortify enchanting that makes enchanted items 350000% stronger… Made a glass bow with fire damage enchantment that one shot killed anything I could find! It had a value of over 2 billion and did over 115,000,000 burn damage! What I did is just make the first set of fort alchemy outfit, then kept making fortify restoration potions one at a time, take potion, un-equip and equip alchemy apparel (with out leaving menu) then kept repeating until had some ridiculous % alchemy improvement for all equipment… But I’m guessing this its probably a glitch.

cuntox

On January 24, 2012 at 7:21 pm

im on xbox and have followed every process correctly seeing as its pretty easy yet my smithing potions have no effect on the armor rating, i dont know if its because im taking the potion before i forge instead of at the workbench or something like that, all relevant perks and skills are there except my alchemy because well… the potions dont have any extra effect, and i mean i took 4 smithing potions at combined +140% and it did not boost anything, not one bit. also havent patched the game, bought it pre-christmas, im seeing alot of other people with the exact same problem, is there maybe some patch or cheat download via Horizon that bypasses this cap or whatever it is…

Will

On January 25, 2012 at 11:39 pm

Potions are taken before workbeanch, Not forge.

Aaron

On January 26, 2012 at 5:45 am

@ox – read my convoluted tl:dr comment above for a full breakdown on getting legitimate (according to the game’s mechanics) gear; i state clearly you do not drink the potion before the forge.

@jim eds – of course it’s a glitch, a well known one, and one you don’t want to use if you don’t plan on getting bored of the game too quickly. this guide and my comment outlines the legitimate way of obtaining top end gear without “cheating”.

Mal

On January 26, 2012 at 6:30 pm

Aaron, could you please create a bullet list on what needs to be done? I am confused on the steps. Would really appreciate it

Landwalker2007

On January 27, 2012 at 3:29 am

Dudes, I manage to make 420+ dmg one hand sword with 280%+ smithing potion. My body armor alone is already 500+ (glass armor). Too bad I cannot post picture to prove my saying.
My enchanting potion is around 70+% and it is possible to boast up more even.

Landwalker2007

On January 27, 2012 at 3:37 am

However, I have one question about those smith upgrade. I realise once my stuffs are upgraded to leg. quality, it cannot be upgraded once more although it only has been upgraded one level. Anyone have any idea, please?

kol

On January 27, 2012 at 9:28 am

This seems like a good guide to follow

http://www.youtube.com/watch?v=UI0NPbtNkQU

Smallirishman

On January 27, 2012 at 5:28 pm

I’m the happy owner of a 1.5 billion damage bow. I did this by using the fortify restoration glitch. Each time u drink it your enchants Kent’s go up by heaps on each set of armor. Hope this help. And remember each time u drink a new potion u need to reequip that armor.

Landwalker2007

On January 29, 2012 at 4:11 am

I end up remove my over power gears and rebuilt a new set with legitimate modification. It was no fun and one shoot any mob at all.

Timmy

On January 29, 2012 at 8:55 am

Jay is correct
Archery/conjuration/sneak makes this argument moot.
Put game on expert!!
Practice winging butterflies and dragonflies.
Conjure all the time, conjure Bow is epic!
Sneak always (except when engaging convo).
The bonus from sneak/bow = one shots
Arch/Conj/Snk trust me, I did what this guide did on week one
And ended up starting over at lvl 50 to go ACS expert.
There should be a harder difficulty.
Gonna try expert and not die now.

Johnny

On January 29, 2012 at 9:02 am

Skyrim is sooooo easy, why would you need to overpower?
I use a companion just to carry my crap. I don’t want her taking my
Skill ups on targets. Dress your companion in sexy scaled horned armor.

I heard someone tell me they BEAT Skyrim the other day.
You don’t BEAT Skyrim, that’s like saying you beat Legos!

Timmy2

On January 29, 2012 at 9:11 am

Wish they patch in a hardcore difficulty
2 heal/maj/stam pot a day max cap
No saves
More mobs
Companions weaker
Play in cloth

Uhm ok

On January 29, 2012 at 8:35 pm

U guys complain over not being able to make the game boring. Idk about you but I do just fine with a 190att dragonbane, and my only lv100s are smithing,block,heavy armor, and light armor. I don’t even worry about enchanting and alchemy that much(both lv70+ I think?) Oh and uhm…I use dragonbane cuz I like katanas, and the lightning looks badass :)

Shermatron

On January 31, 2012 at 8:38 am

So… i created a blacksmith’s apron with 31% smithing, Cap with 31% alchemy,gloves with 31% smithing and alchemy and a necklace and ring with 31% smithing and alchemy double enchantment.

When i check in the active effects, It does not display the active effect for apron and cap, but displays gloves 4 times (2 times for smithing and 2 times for alchemy )

Before this glitch, i could create 182% bonus for smithing. Now, i can’t cross 132%. ( and that time i only had 30% bonus on equipment… )

Guys!! Please help!!

xxxDOVAHKINxxx

On February 2, 2012 at 8:42 am

my name is my xbox live name please send me a message on how to lvl up quick so i can do this enchanting thing. I am lvl 40 and i do random stuff and constently try new things. Aka spell sword, beserker, rogue, warrior, etc. wat is the best methond to lvling up?

not so smart

On February 5, 2012 at 3:25 pm

“Wow this is so confusing and I thought I was smart. Can we get some beginner tips? I’m lvl30 and still am only using a 36 damage weapon , wtf”

If you find this confusing then you’re not very smart at all. Here’s a beginner tip. Read the article again and follow the directions. If that doesn’t work then you’re hopeless.

Kane

On February 6, 2012 at 3:34 pm

Yes, getting these one-hit weapons can make the game boring but there are some mods out there… Skyrim Wars & one that increases dragon strength… that keep it challenging. Quests can be boring anyone. When you have high sneak and max bow, you kick butt in the game also so higher difficulty mods make it fun

Aaron

On February 8, 2012 at 6:34 am

@Mal – sorry i haven’t replied sooner, been away and moving house over the last couple of weeks. i’ll break down the info as best i can for you to follow, step by step, as well as hints and tips on maximising your gear legitimately. this is for all you console users that want this exploit to work properly.
apologies to all as this is a c&p job broken down into manageable segments.

so to start off, here’s all the details you need to know about this exploit (based on building a good battlemage):
1 – on vanilla patch, the max %age you can apply the “fortify alchemy” and “fortify smithing” enchant to gear is 23%. both are more than adequate for creating the potions needed (32% enchanting, 129% smithing) and for hitting your armour cap.
2 – check that your grand soul gems contain grand souls to achieve the max proficiency in the enchanted item. it’s an easy mistake to make!
3 – use the smithing potion when upgrading your armour/weapons on the bench and at the grindstone, it does NOT affect the creation, so DO NOT DRINK BEFORE USING THE FORGE.
4 – notched pickaxe doesn’t add to your smithing skill after 100, so it’s a waste of time trying to get this to stack with fortify smithing enchants and potions, it does NOT add 5%, it adds 5 skill points, don’t confuse the 2! if your smithing is at 95 then it’s debatable whether it’s worth getting this item, as that time could easily be spent levelling smithing to 100.
5 – mat farming (if you don’t have the patience to wait 48 hours to see if each alchemist stocks the item you need): i find shimmermist cave a good place to obtain falmer helms, and glowing mushrooms, and its locality to whiterun (your first major city) makes it ideal for a quick farm run. blue butterflies can be found everywhere, one place i seem to find an abundance of them is running across the fields southwest of the giant camp west of whiterun, right up to the mountain range, one trip netted me 50+ once, which is more than enough for your needs. snowberries can be found anywhere it is snowing, blisterwort around most caves.
6 – 32% fortify enchanting potions yield the same result as 37% due to diminishing returns. therefore you can get away with just hitting 23% max fortify alchemy on the 5 (yes, 5) pieces of gear. you can enchant a falmer helm, a circlet, gloves, amulet and a ring. don’t use the trick to stack the falmer helm with krosis, make the most of the extra 3% on a circlet using the bug. i’ve managed to get 32% potions with this gear, and still playing the unpatched vanilla version.

prerequisites:
alchemy, smithing, enchanting all at 100. there’s plenty of tutorials out there on levelling these. whilst doing alchemy i recommend the thief stone as that skill will increase 20% faster, and is the hardest crafting skill to level.

perks:
smithing: any side of smithing you want to invest into, if you’re going for a battlemage then move as far up the right side of the skill tree as you need to, but you will need arcane smithing at 60. (6 perks total for daedric armour, 7 for dragon)
enchanting: 5 perks in enchanter to get 100% stronger enchants, then move up the middle tree via insightful enchanter and corpus enchanter right up to extra effect. (8 perks)
alchemy: 5 points in alchemy, one in physician, one in benefactor (7 perks)
if you can get the initial float of gold behind you to get the ball rolling on buying and selling, this can be achieved in 17 levels for the required perks in each crafting profession (of course, all this skill levelling will result in you being a higher level than that, just remember to level some damaging too in the forms of weapons or magic, as you’ll be a fairly high level with laughable damage output).

ok, so let’s have a crack at doing this:
whichever you prefer to do first, you can either create the base fortify enchanting potion straight off to create a boosted alchemy set, or use grand soul gems to create the alchemy set first to create boosted potions. i’d recommend the former over the latter, as grand soul gems are harder to farm than the alchemy ingredients.
keep creating fortify enchanting potions and alchemy gear until your gear set creates at 23% (across all 5 slots) and your enchanting potions created are at 32%. once you have your max alchemy fortify set, you can then create 129% smithing increase potions.

TIP: when upgrading from 22% to 23% alchemy, enchant the gear required (amulet, ring, gloves) with the smithing enchant also, and then a random chest piece with the smithing enchant. that way, in 6 pieces of gear you can wear all at once, you have 5 with alchemy, and 4 with smithing, all at 23%.

when you finally have a decent stock of 32% enchanting potions and 129% smithing potions, create your desired armour wearing the smithing gear, drink a potion, improve all gear needed to legendary (repeat as necessary, each potion lasts 30 seconds), then go to an enchanting table (drink a potion beforehand next to the table), then apply your desired enchants to your gear with grand soul gems. depending on the character style you’re playing depends what enchants you’ll use, but see above on my last comment for enchanting ideas for a battlemage.

Cappy

On February 9, 2012 at 12:51 am

I dont get it , why not just do the fortify restoration glitch , wear a full set of alchemy gear , make a fortify restoration potion , uneqip ur gear , drink pition , re eqiup gear and make another potion with the increase in alchemy due to the restoration potion , keep repeating , and eventuly u will beable to make an enchating potion or smithing potion , then go haywire , ahe have fur amrour with a rating of 15 billion …it does actully work hahah , being able to 1 hit punch an acient dragon leaves you feeling soooo God like :)

Aaron

On February 9, 2012 at 4:35 am

@cappy – cos some people just want to use legitimate game mechanics to up their gear. the resto glitch i imagine would be fun for like 10 minutes. it’s easy enough with the legit way. crap like that warrants a separate save file, otherwise it’s gamebreaking.

elitesemperfi

On February 13, 2012 at 3:32 pm

Im kinda confused on why you wouldnt want mutliple sets of armor. once you unlock the 2 enchantment perk for enchanting, just drink an echanters elixir(which gives 25% stronger enchantments for 60 secs) then put alchemy and smithing on one set of armor, then youll have like 110% for each enchantment

Jim

On February 14, 2012 at 12:14 am

Anyone who doesn’t think armor above 567 does anything should look carefully at the mace perks in the one handed tree. I’ve got a set of daed. armor up to 2280, and a fully perked up bandit with a mace could reduce that by 75%. If I gave up at 567, that’d knock my armor down substantially, down to about 140. But 2280 – 75% is 570, STILL just a hair over maximum.

Bob

On February 17, 2012 at 4:22 am

I’m another one stuck at +20% fortify bonus from 100 Enchanting, 5/5, Corpus and Insightful.

What is up with that? Has anyone found out?

Ryon

On February 17, 2012 at 10:51 pm

Jim,
Sounds to me like you’re justifying spending all of those extra perk points to achieve that level of defense. Bandits even at that point are a joke, and would probably be dead by an animated attack before they had a chance to swing. There just aren’t enough enemies with armor-piercing for it to be necessary. I’d put those perks elsewhere.

Another thing I can’t stress enough to new players is to make sure you are proficient with some form of ranged attack. Bows are great for sneak attacking, even with heavy armor you can pull off insanely damaging sneak crits which are a great way to open a tough fight. And the Destruction tree is perfect for getting the attention of a dragon flying over top of you quickly, as they can be tough to hit with a bow, and you pretty much NEED to hit them with something to initiate their fight response or they may just fly away because of their stupid A.I.

mike

On February 18, 2012 at 12:03 pm

Why go through of all this trouble with smithing, potions and armor rating? just go to option and change to easy mode. Instant winner out of you.

alexcunning

On February 22, 2012 at 10:09 am

if you’re going to use the falmer helmet bug, you might as well just use the Potion of Fortify Restoration bug and create weapons with hundreds of millions of damage, enchantments that never lose a charge, paralysis that lasts for 37 days, you get the picture.

DumASH

On February 25, 2012 at 4:39 pm

I read in one of the Wiki’s that the Fortify Restoration bug only works twice so that’s that :p Cheat Cheat never beat!! Seriously, I just use player.additem for the ingredients if I’m short, Too balance all this extra enchanting I guess putting the difficulty on highest and using some Overhaul mod with fiercer dragons and Giant Giants would equal things out??

twisted saviour

On February 27, 2012 at 10:17 am

i have found various items throughout the game with 40% alchemy, most in shops. So find them and use them to get better stats.

Deadpixel

On February 28, 2012 at 7:15 pm

Im lvl 100 alchemy and enchantig with all perks except benefactor and i am using an alchemy circlet with 28%,alchemy falmer helmet 28%,ring 28%,necklace 28%,and gloves 28% and I can only make fortify enchantment 26% why? Someone help please I just want to make a ring with a high health and magicka regen%

OJuice614

On March 5, 2012 at 2:41 pm

Just try to get the enchant potion and keep on enchanting armor with fortify alchemy then it should work

OJuice614

On March 5, 2012 at 2:45 pm

Btw i am actually trying to get armor with fortify alchemy to try this xD

Deadpixel

On March 7, 2012 at 7:40 pm

Never mind created another character got to level 100 and chose the right perks in under 3 days lol

Ethan

On March 9, 2012 at 7:48 am

on ps3 you can wear 2 pieces of head-gear for 5 pieces of fortify alchemy. the falmer helmet may be worn with an enchanted circulet.

Anon

On March 9, 2012 at 11:49 am

Notched pickaxe too, if this wasn’t already stated, it raises smithing

Jdawg

On March 10, 2012 at 12:47 am

For PC version, player.attackdamagemult # (replace # with any number 1-20) increases damage for all weapons regardless of enchantments. Try it out works great for me.

Jdawg

On March 10, 2012 at 1:03 am

Correction: player.setav attackdamagemult # (replace # with 1-100). It will probably go higher but 4600 attack damage should be plenty to one-hit kill anything. PC only.

JP

On March 15, 2012 at 2:54 am

Lol on PS3, have armor with a total of 5250 protection on my chest piece alone. Total of 1,300 armor points………my system is updated, I play on Legendary mode, and I’m having the time of my life!!! My set keeps me from dieying and I use magic to keep it hard. My current level is 42 (alt character) and it’s entertaining to use!!

Main character is MONSTERLY ENTERTAINING. Level is 107 (Legit trick that Friends taught me to get past level 81), I got 2 followers that I fully control (none of this side quest followers), there armor is above 2.3 thousand altogether, mine is 2 hundred thousand, use sword (fire+ice damage) with attack of 65 to keep things interesting, life is 700and with all my bonuses, magic 1555, endurance 700.

This game rules and no it isn’t boring for me since me and my 2 followers have a huge defense yet a regular attack to have fun……….by the way every single thing I’ve done in my main/alt profile has been legit. Things have tricks to them that’s all.

JP

On March 15, 2012 at 3:00 am

If you have any questions I will be kind enough to answer SOME

Getting above level 81 is a PSN clan from games we play secreat so can’t say.
Stronger Armor is also another one:-\ so I’m limited of what I am allowed to say there too……I’d still help eith any answerable questions, tips, ext….

Rob

On March 20, 2012 at 3:13 am

I created a Daedric Bow that has a base damage of 34 (I have all the required perks and smithing is at 100), then when I improve it to legendary whilst wearing four smithing items (each at 29%) and drinking a smithing potion (147% improvement) the bow only increases to 144 damage (weight 18, value 14166).

Am I doing something wrong (I was fully expecting to create a nice powerful bow), or has some changes to the game been made?

jamesed

On March 21, 2012 at 6:27 am

Here a tip for farming Grand Souls for filling empty Grand Souls Stone, hunt mammoths with a bow which has been enchanted with Soul Trap and a sword with Soul Trap and if you unlocked the two enchantments, a bow with soul trap and frost damage and a sword with soul trap and frost damage

The Mammoths will fill a grand soul stone with a grand soul

Josh

On March 21, 2012 at 12:45 pm

The problem I’m having right now is that I have a daedric sword with absorb health 28 and fire damage 36, but I cannot replicate this for another sword. I have no idea what would be different about my game.

I have all 100s and all relevant perks, and 132% potions, the same as I had when I made the first fire sword. If it matters, I have the game for 360.

danboy1200

On March 23, 2012 at 6:23 am

to JP
Notice this is filled by people trying to help each other with a game thats almost become an addiction to some people. So, you’re one of these people who knows everything, but can’t say? Quite amazed that someone ( you ) took the time to lol and tell just how amazing your experience is but cant say anymore. must be great to be in your little gang! I read a comment by a real knob, but i can’t say anymore………

danboy1200

On March 23, 2012 at 6:28 am

to Aaron,
Sorry bud meant to say hats off to you in the above box. Thanks for the tips and taking the time to spell it out in leymans! Much apprieciated.

monster world hack

On March 24, 2012 at 8:17 pm

Thank you for making this site so easy to find information. good stuff. Saving this one for later.

___Malachi___

On April 9, 2012 at 5:25 am

Isn’t it just easier to cheat?

Paul Harvey

On May 27, 2012 at 7:56 am

For those who can’t figure this out, there are some things that are being skipped over in this discussion.

1. Get your alchemy, smithing and enchantment skills to 100 with the relevant bonus items (insightful enchantment, alchemy bonuses, etc.)

2. The top potions will give you 37% enchantment bonus and 147% smithing bonus.

3. You’ll need a circlet (alchemy enchanted), falmer helmet (alchemy enchanted), ring (alchemy and smithing enchanted), necklace (alchemy and smithing enchanted), blacksmith apron (smithing enchanted), and bracers (alchemy and smithing enchanted)

4. For those who can’t get above a certain percentage, there is a glitch in the game – you’ll need to use a fortify enchanting potion for EACH ITEM CREATED. For some reason, the percentages can slide backwards even if you make the items quickly. You must use a separate potion for each item.

5. To get even higher damage levels for weapons and higher armor ratings, you must enchant the following:

a. For Weapons – ring, necklace, boots and gauntlets with either one-handed damage bonus (max is 48% per item) or two-handed damage bonus. I haven’t done the two-handed yet. With one-handed, I have a Daedric mace that gets 575 points per hit but also absorbs 23 points of health and does 37 points of fire damage. You can also do things like 37 points of fire and 37 points of frost damage.

b. For Armor – you can enchant the armor, gauntlets, a ring and necklace with the ‘increase heavy armor skill’ – I’ve only enchanted my gauntlets and armor as I use the necklace and ring to increase health. SO, only enchanting TWO of the possible four items – I have steel plate mail armor (with a steel shield) that gives me an 1875 armor rating – that could be higher obviously.

6. One thing people should also realize is this: one-handed allows you to hit faster, plus it gives you a shield for extra armor AND two extra enchantments.

Last but not least, people should make sure they use a Briton (25% natural magic resistance) and the Lord Stone (natural magic and damage resistance). Enchanting the armor to further give magic resistance makes you invulnerable to frost, shock, and fire of any kind.

Paul Harvey

On May 27, 2012 at 4:42 pm

One more thing, someone mentioned above summoning Daedra and a bunch of other things when entering a room.

Once you’ve got your alchemy, enchanting and smithing up, it’s much easier to just use a high-powered potion.

1. With my Daedric Mace at 575/hit, not counting enchantment damage, a Fortify One-Handed potion puts my one-handed damage at 1419/hit – enough to kill just about any creature in skyrim with one hit.

2. A fortify heavy armor potion puts my steel plate armor – 1875 rating normally, up to a 2207 rating. Again, if I enchanted my ring and necklace to increase my heavy armor rating, AND used Daedric armor, it would be even higher. Probably around 2200 at base level without the potion.

Hope this helps!

Paul Harvey

On May 27, 2012 at 4:47 pm

Also, unlike that guy above, I don’t play in secret, so if you have any questions, feel free to ask.

Paul Harvey

On May 27, 2012 at 8:28 pm

My final post – I just made a set of Daedric Armor w/shield

With only the gauntlets and armor enchanted to increase heavy armor skill, I get an armor rating of 2009.

So… if I enchanted the ring and necklace to increase the heavy armor skill, it would probably be about 200 points higher.

Paul Harvey

On June 26, 2012 at 9:25 pm

Update: I just figured out you can get much more powerful with the ancient knowledge gained at Avanchnzel

Steel Plate Armor gives me an armor rating of 2400

My Daedric Mace does 606 points of damage

I just created a Dragonbone Mace today that does 615 points of damage

Skyrim Beast

On July 2, 2012 at 8:37 pm

I used a different method and my deadric armour rating is 1593504000 and my deadric dagger does a one hit to everything even alduin both fights and i made a necklace that boosts my sneak 249644% and i went to an ancient dragon sleeping on the word wall i jumped on him and he still didnt know i was there and stabbed him once insta kill and the process i used took a total of 4 minutes

Skyrim Beast

On July 2, 2012 at 8:39 pm

my deadric daggers do a total of 513537462 damage

Skyrim Beast

On July 2, 2012 at 8:52 pm

i only have one deadric dagger so please forgive the plural above and i have a deadric bow that does base damage of 61369537. I also have a ring that adds 96842537 health and my health bar never show up unless i jump of the very top of throat of the world and land on the very bottom flat ground but i dont see a change it still looks full to me.

Cameron

On July 25, 2012 at 10:05 pm

My armor rating overall is 2,236,812. Use fortify restoration glitch.

troy

On July 26, 2012 at 9:22 pm

you can literally get bonuses in the 100,000′s read this
http://elderscrolls.wikia.com/wiki/Alchemy_Tips#Advanced_Alchemy-Enchanting-Smithing_Power-Crafting

Shanny

On July 27, 2012 at 6:10 am

Falmer trick sucks XD
The max Armour cap is 456 so their is no need for a fortify smiting potion on some armours,
also becoming a vampire and using the necromage perk because the perk makes magic x2 effective against the undead vampire=undead which will make enchanting more powerfull also works with restoration healing spells and active effects,
another way is wearing multiple sets of Armour by using the falkreath prison glitch or companions werewolf glitch and enchant all that armour to fortify enchanting then enchant a god like armour
or the best way is the fortify restoration bug that gets armour ratings and weapon damages over 9000.

Paul Harvey

On August 1, 2012 at 8:41 pm

With everything fully enchanted – my plate mail armor rating is 2543
Daedric Mace does 606 points of damage (not including enchanted damage)
Daedric War Axe does 597 points of damage (not including enchanted damage)
Dragonbone War Axe does 606 points of damage (not including enchanted damage)

thedovahkiing

On October 14, 2012 at 3:55 am

you’re wrong velis, my crafting gear is +32% or +33% and my fortify smithing potions are +691%

Cameron c

On November 30, 2012 at 3:07 am

Ok this is my problem, I have 100 level alchemy,enchanting, and smithing, when I go to the enchanter and try to make the alchemy gear it says I can only enchant it by 7%, please help??

AkaKa05

On March 3, 2013 at 11:16 am

I get 147% weapon potion, 29%enchanting(which is annoying), resist potions upto 118%

John

On April 3, 2013 at 9:23 am

Or you can merely turn the difficulty down..

The skyrim pro

On July 27, 2013 at 1:35 pm

I have a sword that does 1.6 million damage and enchantments that give it 700 million fire damage. My armor rating is in the billions. You can do all this by doing the fortify restoration exploit. Only do this if you have beat the game before as this will take all the fun out of the game

Samuelssoupedup

On December 1, 2013 at 12:02 pm

Hey guys sorry to disappoint but there is a way to get it up WAY way more ;) no bugs either just watch the youtube video
” 1,000,000+ Damage on a weapon in Skyrim (X-Box and PS3!!) ” by Rayz0rs published on 11th dec 2011

You will then LOL at ANYthing else :)

D

On December 23, 2013 at 10:48 pm

I just hope that Bethesda fix this stupid glitches and bugs you people use so you can just play the game. I mean, milions of hit points and armor points and stupid repetitons to achive them – guys you’re not playing Skyrim no more, you’re doing something else. As an old TES fan that played all the games I am telling you – you’re missng the point.

Luke

On March 16, 2014 at 10:59 am

Awesome! Using the info both you and Velis provided I’ve got a kickass set of alchemy/smithing clothes.

b7uuu

On March 31, 2014 at 3:49 pm

There are rings and amulets too u know….

jay

On April 13, 2014 at 11:03 am

if anyone wishes to know there is a way to wear up to 6 items containing fortify alchemy.
a circlet, a helm, 2 rings a necklace and bracers.
any old circlet will do
the helm has to be a falmer helm or Penitus Oculatus Helmet
any silver type of ring and a regular gold ring
and any bracers.
when you put the helm on you then can equip the circlet
same with the rings equip the silver then the gold.
you can then basiclly get your fortify alchemy up high, also if you are a vampire with the necromage perk it increases beyond the normal.

JIM-BOB

On June 8, 2014 at 7:33 am

Ok folks here’s you chance to go GOD MODE on your PS3. You need alchemy @ level 40+ You’ll need at least 5 enchanted items. helm/hat, ring, gloves, necklace, armour/robe with alc enhancement. You need fortify restoration ingredients. You need only 2 ingredients per potion, be careful not to mess this up. You’ll need enough to make at least 10 potions. STAGE 2..Make sure you have the ingredients for at least 8 fortify enchantment potions. STAGE 3.. Go to alc table. Best to faverate the 5 items that you need for this so as to find them quickly and unfaver all others for now so as to make it even easier to find. Put the 5 Alc items on and make FORTIFY restoration potion. stand up and Drink the restoration potion and then remove alc items. Then put them back on, quickly!!!!!!! Then go back to alc table create fortify restoration potion , again.stand up and Drink the restoration potion and then remove alc items. Then put them back on, quickly!!!!!!! REPEAT! REPEAT! AND REPEAT AT LEAST 8 TIMES!!! THEN MAKE FORTIFY ENCH POTION!!!(AT LEAST 8) Fortify ench potions will be redic strong…. enchant god armor after drinking the ench potion!!! also ench a ring with fortify smithing so you can improve armor rating & weapons!! also with ench potion make a ring or neckless with fortify alchemy and Fortify ench if you can!!! GOD MODE COMPLETE!!! I AIN’T DRAGONBORN BEACHES, I AM A GOD!!!!