Skyrim Dragonborn Walkthrough

Table of Contents

The Temple of Miraak

You will hear a woman named Frea yelling at the workers around the stone in the temple, approach and speak with her. She will reveal that she is also searching for answers in the Temple of Miraak and you agree that you need to find the source of Miraak’s power.

Cultists will attack. Defeat the Cultists with Frea and descend the spiral ramp around the Tree Stone to find the doorway into the Temple of Miraak.

Frea will suggest checking the nearby rooms for supplies and lead you to them. There are several health potions you may gather in one room and various poisons in another.

After descending further and fighting another pair of Cultists you will come across a large room with hanging cages. Frea will stop to comment on this, and then say she sees something above. She will dash to some stairs that lead upward, but the route is blocked.

Circle to the other side of the room. Draugr will emerge from the nearby tombs and Cultists will attack from the stairway below. Defeat these enemies and follow the stairway down, leading to a gate with a simple lever and into a crypt.

Work your way through the crypt and its Draugr inhabitants, many of which are Draugr Deathlords.

You will quickly come across a hallway with a spike wall trap which is triggered by a pressure plate. There are also two battering rams triggered by pressure plates, creating an extremely dangerous intersection of tunnel halls. Several Draugr will attack in this area and trigger the traps as they do so, which can make your life difficult if you need to be in melee range.

The two routes from the trap intersection meet up at an open door which is protected by a pressure plate triggered flame thrower. Once through the door Frea will see that the tunnel is filled with swinging blades and declare she will wait for you as she cannot make it through.

Make your way through the swinging blades and pull the lever at the other end. This will open a spear gate and deactivate the swinging blades so Frea may follow you again.

Proceeding onwards you will find a room with a locked door, and with little searching a lever can be found to open it and reveal the final room.

Drawbridges will fall into place and bone chimes will alert the Master Cultist and Draugr to your presence. Defeat them – while being mindful of pressure plate traps which trigger darts – and proceed to the door leading to the Temple of Miraak Sanctum

The Temple of Miraak Sanctum continues the theme of traps, Draugr, and a Cultist ambush – which includes a Master Cultist. Moving onward you will arrive at a room with a wall of Draugr tombs and find your Strength, the first word of the Dragon Aspect shout.

The Draugr will emerge from their tombs, including one called Gatekeeper, who carries the Temple of Miraak key. The tomb the Gatekeeper emerged from contains an Iron Door you will use the key to unlock, leading to another Iron Door it unlocks.

Continuing through, Frea will announcing you’ve come upon a dead end and the she will look in the dining room. Stand at the Alchemy Lab and turn to your right to find a handle which will open a passage in the dining room.

You will continue through the hidden passage and series of doors which require lever pulling until you reach a grand stairway with decorative statues. Here there will be rumbling and falling rocks followed by Skeletons & Draugr, with a Draugr Death Overlord at the top of the stairway.

Through the doorway at the top of the stairs will lead you down a passage to a room with The Black Book on a pedestal.

Read the Black Book, which will take you to a cutscene in a different realm, where Miraak speaks to you and claims he will return soon.

After the cutscene ends, speak with Frea to complete The Temple of Miraak quest.

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8 Comments on Skyrim Dragonborn Walkthrough


On December 9, 2012 at 3:15 pm

im stuck on the quest called The Final Decent, i cant figure out how to get the stone doors to open using the Bloodskal Blade, can anyone help plz

Kevin Thielenhaus

On December 10, 2012 at 11:01 am


You are not alone! This tricky quest has been giving lots of players problems, but the solution isn’t so hard once you know the trick.

1. Equip the Bloodskal Blade. You’ll notice when you perform a power attack (hold down the attack button) you’ll launch a wave of red energy forward. While moving forward, you’ll launch a vertical wave of energy. When moving backward, you’ll launch a horizontal wave of energy.

2. Look at the big stone door, and you’ll see red s, either horizontal or vertical, all over the outer door. Shoot either a vertical or horizontal energy wave from the Bloodskal Blade to match these s.

3. Everytime you hit successfully, the red will move or disappear and new ones will appear on the door — above it, or on the door itself. Simply try to match your red energy waves with the red s and you can solve this puzzle.

I hope that helps, Patricia! Let us know if you need to know more.


On January 12, 2013 at 4:53 pm

What level do you need to start dragonborn ?

Kevin Thielenhaus

On January 12, 2013 at 5:02 pm


To start this DLC, you’ll need to complete quests up to “The Horn of Jurgen Windcaller”, which comes after “Dragon Rising” and “The Way of the Voice” on Skyrim’s vanilla main quest chain.


On February 15, 2013 at 8:14 am

I hope someone can help. I am on the final battle with Miraak and when his health gets low the third time, he becomes ethereal and I cant attack him, then he keeps his distance and it just goes on like that. Is this a glitch or do I need to use a certain shout on him? Please help thanks


On October 18, 2013 at 4:01 am

on that battle with mirrak the 3rd time he goes ethral he is supposed to back up go away then reapear in the mucky water in the middle where herma mora will apear so you must be having a glitch it shouldnt take long after he goes ethral

Kevin Thielenhaus

On October 18, 2013 at 8:54 am


It so sucks, but this battle does glitch out pretty often. Hopefully a reload should fix your problem.


On November 15, 2013 at 3:56 pm

I completed “the horn of Juergen wind caller”

But the game still does not allow me to do this dlc

The masked guys won’t come to me anywhere in the game

What do I do??