Sledgehammer Says the Call of Duty Engine is a Porsche
One of the ways people like to talk s–t about Call of Duty these days is to take shots at the game engine, saying it’s old and doesn’t look great anymore and the games are just expansions instead of true updates. If you’re one of the people who says one or all of those things, then Glen Schofield from Sledgehammer has something he wants to tell you (via CVG):
Well, I’ll tell you one thing, I’ve worked on a lot of engines over my lifetime and spent a lot of time putting graphics in to them and this thing is Porsche. And what I mean by that is that it is stream-lined, everything in it is perfectly freaking clean. You can tell it’s been worked on for years. It’s easy to upgrade.
If you put Modern Warfare 2 next to Modern Warfare 3 you would see a huge difference. Look at all the character models, look at all the gun models, look at the reflections, look at the water. There is so much that we’ve added, so when someone says ‘cut and paste,’ I don’t even want to talk to them because they don’t know. They just don’t know. They have no idea.
You hear that? You don’t have a damn clue, man. You don’t know nothin’. Hahahahahahahahahahaha.
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