Sledgehammer’s Michael Condrey Stealth-Disses BF3 Sniper Mechanics
Now that Modern Warfare 3 is out and likely to trounce Battlefield 3 handily, the instant hit’s developer seems pretty confident, enough at least to call out the competition for its weaknesses. Snarking that “You’re not going to be sniped by a guy you can’t even see”, Sledgehammer’s Michael Condrey dissected BF3′s sniping, and rightly so, given the many complaints about that aspect of the game. The comments came during an interview with the Official Xbox Magazine, in which Condrey discussed sniping and multiplayer in great detail.
When it was pointed out that MW3 maps seem much less friendly to snipers than BF3, Condrey said:
Well, first of all there’s different ways of playing as a Sniper, based on skill level I guess you could say, or your intentions in a team player. So for example if you’ve got a guy who’s really highly skilled , he knows how to Quickscope. Those guys know how to handle themselves in close range combat, and on Underground close range combat is what you’re generally going to run into. But if you’re one of those Snipers that runs Scavenger Pro, sort of stands at the back and hard-scopes and holds their breath… I’m not sure that’s what you want to be rocking on that map, Underground as you said. But yeah.
He added a little later that “I think that the person who plays the sniper on a team can have a ton of fun, but one of the biggest criticisms you always hear is about campers, right? We don’t want to emphasise that dynamic so much that the other people in that engagement aren’t having fun. We have less verticality in our maps, there are less camping points. And so the challenge for Snipers is to hang back on the perimeter or the periphery and pick people off – the maps aren’t set up to really capitalise on that, by intention.”
Good stuff, but the full quote from the top is “”Unlike other games, where you’re going to be sniped from across the map by a guy you can’t even see, and then respawn and you’ve got to run for five minutes to get back to the battle, right? That’s not the Modern Warfare 3 method. This is about getting you in the action, you’re pulling the trigger fast, you know what I mean? That’s the essence of it.” I can attest in my experience in MW3 that yes, there are some maps that are maybe a bit too large for certain types of multiplayer, especially if you’re playing with a small group. But enough about me. Those of you who’ve played both BF3 and MW3, what do you think? Is sniping improved in MW3 or are they just different experiences? Let us know in comments.