Sleeping Dogs Getting Its Own Undead Nightmare
When it comes to DLC, I am increasingly of the opinion that anything story-based ought to have been included on the launch version of the disc. While I’m completely down with additional non-story activities being added to the game, and I have no issue with clothing or buffs being sold in tiny DLC packets, actual narrative content should never contain anything that could have been part of the game at launch. That means, either expand the story beyond what happens in the game, as Lair of the Shadow Broker did for Mass Effect 2, or release something that takes place entirely separate from the game’s actual story, for instance the evil George Washington story planned for Assassin’s Creed 3.
Fortunately, it seems not every developer adheres to the idea that the best DLC is built from ashes* of dummied out on-disc content. For instance, Square Enix, who are approaching their happy-surprise hit Sleeping Dogs the way THQ did Saints Row the Third and Rockstar did with both Read Dead Redemption and GTA IV. Which is to say, with actual value added to the game, rather than a cheap cash in. So far, the DLC has been confined to new outfits, races and buffs, but their strategy is definitely promising. The upcoming SWAT pack adds new police side missions to the game, giving players far more to do, and it was announced over the weekend that they have something special planned for Halloween.
The DLC, announced during a panel at NYCC, will be horror themed, and was specifically compared to Red Dead Redemption’s Undead Nightmare pack. No details were provided, but I’m hoping it isn’t a zombie story. Undead Nightmare was great, and the zombie related stuff in Saints Row the Third was hilarious, but there are other horror tropes. Hopefully they’ll be taking something from Chinese mythology, but just exploiting something besides zombies will make me happy.