SMB And Half-Life 2 Combined

Just when you think you have seen all the silly Super Mario Brothers mods out there, somehow another one is found. While skimming over old YouTube links today, I came across this interesting video that is basically Super Mario Brothers and Half-Life 2 combined. The concept shown in this video is certainly an interesting one.

Download the map HERE!

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9 Comments on SMB And Half-Life 2 Combined

weclock

On March 2, 2008 at 7:41 pm

they could have at least coded the proper camera displacement and used one of the many GORDAN FREEMAN models.

Joelteon7

On March 2, 2008 at 7:46 pm

And done the right background, but other than that, the lay-out was pretty much spot-on, great stuff!

YourMom

On March 2, 2008 at 10:40 pm

:?: :sad: :eek: :razz: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:

Weclock likes Men

On March 2, 2008 at 11:38 pm

@Weclock
Damn all you do is , and your not even funny about it or make up some smart witty remark. If you gonna whine all the time at least make it interesting.
I don’t think that HEV suit was supposed to be a Gordon Freeman model, it was uh, supposed to be an HEV suit. That thing actually effects gameplay… If you don’t have one you have no hud, you walk slower and you can’t tell when your about to die. And proper camera displacement? Just because its based on Mario doesn’t mean it has to be a 2d side scroller…

Map looks nice

William

On March 3, 2008 at 12:03 am

@ the last poster: why resort to name calling and using someone else’s name as yours? I’d rather have someone than see something like that. If I had the authority, I’d delete your comment, but sadly I don’t.

Weclock

On March 3, 2008 at 9:03 am

1. I mod the HL2 Engine

2. Camera displacement is easy, the reason they would need to get a Gordon Freeman model, is because there is none in the source Engine. If they do the camera displacement, they won’t be able to see the character unless they assign it a model.

3. Since of course they didn’t make it a 3d sidescroller, then they should have fleshed out the other areas (you know the left and right ones) so it doesn’t look like you’re walking on a 2x1million piece of concrete. But I think making it a sidescroller would have been better. And of course it wouldn’t be 2d.

4. Nobody is making the argument that Mario must be a 2d Scroller, but the initial level was designed as 2d, and since they adopted that level and decided to make it 3D, and didn’t bother making the left and right portions interesting, for maximum entertainment value the level would look better as a scroller, just like how it was originally designed.

You don’t have to be witty to criticize something, you just have to be right.

somewhat

On March 3, 2008 at 10:39 am

”You don’t have to be witty to criticize something, you just have to be right.”

And right there my friends is the next comment of the week !

Served.

Weclock

On March 3, 2008 at 1:01 pm

http://xkcd.com/386/

Anonymous

On March 3, 2008 at 10:46 pm

Maybe this will please you jerks:

http://www.gametrailers.com/player/usermovies/174219.html

Doesn’t look NEARLY as good as the one above but it has it in third-person so it MUST be better!