SOE Explains PlanetSide 2′s “No Mods” Policy

SOE is not allowing users to run mods for PlanetSide 2, including simple interface tweaks and usability apps, and has explained why on the official forums.

The company explained:

“It is vital that you not run software which modifies the Planetside 2 client in any way. If you do this, you are indistinguishable from various hacks that work in the same manner. The result of this is that you will be banned from gameplay and lose your characters/items.

“We cannot make exceptions to this. We do understand there are relatively harmless apps that fall in this category, but if we allowed those they would simply be used as a shield excuse by players trying to cheat. This same rule applies to data that Planetside 2 uses for gameplay. Do not modify any of these files or attempt to modify them in memory.”

It’s difficult to make an argument against that reasoning; in a competitive multiplayer FPS setting, you don’t want anyone getting an unfair advantage over other players.

Do you wish interface mods were allowed in PlanetSide 2? In what other MMOs do you use mods?

via RPS

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3 Comments on SOE Explains PlanetSide 2′s “No Mods” Policy


On November 28, 2012 at 6:59 pm

They just better allow a rather customizable interface.


On November 28, 2012 at 7:01 pm

I can see their point. It would probably be very difficult to implement something to distinguish a harmless mod from one that allows cheating, and people are clever enough to figure out how to make one thing look like another. It’s unfortunate, but competitive MP games always have people looking for cheap exploits.


On November 28, 2012 at 9:31 pm

Using SweetFX, even if just to simply remove FXAA, will still get you banned. Yet the creative director of Planetside 2 has told players he uses it to make the game look better.