SOMA’s New Trailer Reveals Its Setting – The Bottom of the Ocean
We’ve been getting cryptic trailers for Frictional Games’ upcoming new horror title SOMA for a little while now, but they’ve all suggested a high-tech facility where weird things are being done with brains. Now we have a better idea of where that facility is: underwater.
In the trailer above, we see a place that seems to be called “Lambda,” an at least partially flooded facility that has all manner of detritus floating within — like plastic chemical bottles, children’s dolls, coffee cups and hats. According to a post on the Playstation Blog, Frictional found horror under the sea because of the alien nature of the setting; despite water covering 70 percent of the planet, the bottom of the ocean is an inhospitable place to humans that’s devoid of sunlight, isolated and deadly.
“The differences in pressure between the surface and even a modest depth of 100 meters is enough to turn a human into mush. That pressure, that depth, is nothing compared to the true ocean deeps. And as if this isn’t enough, the creatures living there seem like they’re from another world. Gigantic squid, luminescent fish and creatures that are all mouths and teeth are only the start. If you dive down any distance you enter into a realm of monsters.”
It’s hard not to draw comparisons to Rapture, the undersea city of Irrational Games’ BioShock that turned from an Art Deco paradise (at least in the mind of its creator) to a dank, half-destroyed horror show of insanity and darkness. A similar aesthetic seems at play here, but with Frictional’s track record of games with the Penumbra series and Amnesia, it seems likely we’ll be seeing a more frightening take than the shooting-heavy BioShock every really achieved. So yeah, I’m down.
As the trailer notes, SOMA is due to hit PC and Playstation 4 in 2015. You can check out some additional screenshots here.