Posted on October 29, 2011,

Sonic Generations Walkthrough

Table of Contents

  • Act 2

    1. Use homing attacks on the three enemies ahead and bounce across the clouds on the right, then launch off the rainbow-colored booster to reach the next area and jump across the platform in front of you.
    2. Jump into the red rings to launch yourself onto the ledge above, then use a homing attack to reach the moving platform ahead to collect the star ring.
    3. Execute a homing attack to reach the next ledge, then jump the gap ahead and boost forward into the rainbow rings. After you land on the next ledge, jump onto the falling platforms to your right and move forward to grab the zip line ahead.
    4. Jump onto the bumpers to launch yourself vertically into the air and eliminate the flying enemy with a homing attack. Bounce across the clouds ahead on the left and use a homing attack to land on the ledge above, then launch off the rainbow-colored booster ramp to reach the next area.
    5. Use a homing attack on the three enemies to land on top of the fountain and collect the star ring, then jump into the red ring ahead and boost forward down the track in front of you. Bounce back and forth between the bumpers at the end to reach the ledge above, then move left to drop back down in front of the first bumper and jump over it to the right.
    6. Enter the teleporter to reach the next area, then use a homing attack on the flying enemy ahead and enter the next tunnel in front of you. Grind the railing and jump through the red rings at the end, then using homing attacks on the series of enemies ahead and continue across the gaps in front of you.
    7. Boost forward into the rainbow rings to launch yourself into the temple and continue onto the revolving platform, then bounce off the bumpers ahead on the right to reach the next ledge above.
    8. Collect the extra life and jump across the revolving platforms ahead, then step on the switch above to create a staircase of blocks in front of you, then use them to reach the grappling hook overhead.
    9. Move down the path ahead and boost all the way across to the platforms against the opposite wall, then bounce off the bumpers to the right and land on the next ledge above. Grind the next railing ahead and jump off at the end to enter the teleporter, then boost forward onto the zip line to reach the ledge on the other side.
    10. Jump over the fallen column and move forward along the narrow ledge to the left, then run up the incline and use a homing attack while jumping to clear the next gap. Continue forward and jump across the falling platform to land on the next ledge, then drop to the ground below and eliminate the cluster of enemies.
    11. Move up the ledges in the left corner to reach the area above, then boost forward along the narrow ledges ahead and use quick step to dodge the dead ends as you go. Grind the railing and jump across the two gaps, then drop down past the staircase and use the booster to launch up the vertical ramp to the left.
    12. Bounce across the clouds to reach the ledge above on the left, then step on the switch to create a bridge ahead and grab the moving bar. Jump onto the cloud to your right and bounce up to the uppermost ledge, then grab the moving bar and clear the bed of spikes ahead.
    13. Grind the rail in front of you and use a homing attack on the next line of enemies ahead, then move forward and bounce off the bumpers in the left corner. Bounce between the bumpers to reach the next area and fall through the crumbling flora beneath you, then jump into the teleporter to your right.
    14. Use a homing attack on the enemy below to your left and land on the next ledge, then move into the boosters ahead and boost forward as the ground crumbles behind you. Bounce between the next series of bumpers and ride the zip line, then boost forward when you reach the ground to complete the level.
    15. Achievement / Trophy Unlocked: SKY SANCTUARY Restored! (Bronze): Restore the SKY SANCTUARY Stage Gate.

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    2 Comments on Sonic Generations Walkthrough


    On December 25, 2011 at 11:09 am

    What about the ring issue? I keep running out of rings before I can hit him, and even when I do get close enough, I don’t see my lock-on target,e ven when I’m playing as Modern Sonic.


    On December 25, 2011 at 7:23 pm

    I get the same problem you do Ash, Time Eater, when I’m hitting him, I dodge the attacks and smash his orb. Orb gets really cracked to almost 1 more hit and dies, then I can’t even get near him and ring count is dead almost instantly.