Sonic The Hedgehog 4: Episode 2 Walkthrough
Table of Contents
Act 3 – Moonlit Realm
- Jump down the ledges ahead and move forward along the track, then bounce back and forth between the next series of springs positioned above to climb up the shaft.
- Bounce off the last spring on the ledge to your right and land on the stone platform above it, then jump across the gap ahead and continue forward to the opposite edge of the platform.
- Wait for the platform below to tilt back towards you, then jump across the line of three teetering platforms to reach the next ledge ahead and continue forward up the hill.
- Bounce off the next spring ahead to ascend straight upwards and land on the ledge to your right, then use homing strikes to knock over the stone column beside and you enter the booster behind it.
- Dash forward and straight downhill to enter the water, then continue sprinting to launch yourself up the next ramp and into the air above.
- Land on the ledge to your right and continue forward to approach the block obstacle, then join up with Tails while standing on the ground and blast through the barricade using a Rolling Combo.
- Achievement / Trophy Unlocked: Rolling Combo! (Bronze): Activate the Rolling Combo with Sonic and Tails.
- Rocket forward along the ground, while remaining locked in a rolling combo with Tails, and jump over the next set of ledges in the path ahead.
- Continue over the ledges to hit the checkpoint marker and bounce straight upward off the next spring, then smash through the obstruction above and move forward to collect the forcefield box.
- Launch upwards off the next spring and land on the uppermost ledge to the right, then enter the booster to dash forward and around the loop.
- Bounce off the spring to fly forward and smash through the enemy hovering ahead, then land on the teetering stone platforms below and begin jumping across them one-by-one.
- Enter the booster as a rolling combo with Tails to dash across the next series of platforms and launch straight into the air off the ramp ahead, then land on the ground below and continue forward.
- Jump across the rising and falling platforms to strike the teetering ones into place with homing attacks, then use the platforms you’ve adjusted to reach the checkpoint marker above and continue forward.
- Make your way across the next series of teetering platforms ahead and take out the green enemy waiting on the ledge to the right, then jump onto the nearby golden box and ride it upwards.
- Jump to the next ledge above on the right and dash through the loop in the track ahead, then bounce upward off a spring and strike the teetering platform beside you at the top of your ascent.
- Land on top of the stone platform that was just adjusted and begin striking the other ones above you to ascend upwards, then land on the next ledge to your right and hit the checkpoint marker.
- Dash through the loop in the track ahead and launch upward ofd the ramp at the bottom, then push forward in mid-air to land on the ground below and knock over the stone column with a series of homing strikes to uncover the shaft beneath it.
- Drop through the hole in the ground to land on the booster and roll forward at high speeds, then launch upward off the next ramp ahead and use a homing strike to break open the nearby crate.
- Bounce off the spring that was hidden inside the crate and land on the uppermost ledge to your right, then move forward and break open the flower box in front of you.
- Jump into the air above the section of ground made up of broken blocks and smash through them to reach the ground below, then jump onto the ledge ahead and clear the next gap to land on a stone platform.
- Strike the next platform in front of you with a homing strike to shift it forward and land on it, then repeat this action on the next one to reach the ledge above and eliminate the green enemy.
- Enter the booster ahead to blast forward and through a series of enemies, then dash straight up a wall to bounce between a pair of springs and knock over the line of pillars to your right with a homing strike.
- Land on the ledge to your right and move forward to drop onto a golden platform, then ride it downward to bounce off the springs ahead and enter a booster.
- Dash straight downhill to re-enter the water and sprint around the two loops in the track, then bounce upward off the next spring ahead and strike the stone platform above with a homing attack.
- Readjust the next platform ahead with another homing strike and land on top of it, then enter the booster above to dash straight up the wall and into the air.
- Land in the booster below on your right to dash forward up the hills and hit the checkpoint marker, then use the spring ahead to reach the next ledge above and smash through the line of gold columns using three homing strikes each.
- Dash forward upon reaching the next ledge and bounce upward off the spring ahead, then land on the teetering stone platform below and move across to the opposite ledge.
- Sprint downhill until you bounce upward off a spring against the wall, then hit the stone platform beside you with a homing strike at the top of your ascent to adjust it.
- Land on the platform you previously adjusted and perform the same maneuver on the ones above you to reach the next pair of springs to your left, then bounce upward off them and hit the checkpoint marker ahead.
- Bounce off the nearby spring to reach the ledge above, then use homing strikes on the next two enemies flying ahead and the stone platform behind them.
- Strike the third enemy below and land on the stone ledge, then jump to the teetering platform ahead and continue forward across it.
- Take out the next enemy ahead to reach the platform behind him, then continue forward without falling until you reach the opposite ledge above.
- Move to the opposite edge of the ledge you’re on and wait for the road of stone columns ahead to lay flat in front of you, then jump onto it and dash forward until the act is completed.
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