Sony Devs Respond to ‘PS4 No DRM’ Twitter Campaign
Many gamers have kicked up a storm over the recent revelation that Microsoft would be implementing strict DRM measures in its upcoming console, the Xbox One, in an effort to break the used games market.
The same cloud of worry looms overhead Sony’s next-gen console, the PlayStation 4, after rumors originating from GameTrailers’ Geoff Keighley suggested that the Japanese company would be imposing a similar DRM scheme to prevent trade-ins and break the sale of used games. In turn, users on NeoGAF kicked off the “No PS4 DRM” campaign on Twitter to urge the company not to go ahead with the DRM—unsubstantiated rumors or otherwise.
The head of Sony Hardware Marketing, John Koller, and several other Sony employees including SCEA producer Nick Accordino and PlayStation Sony Product Development Head Scott Rohde have acknowledged the campaign and responded publicly on Twitter with messages of support.
This is why I love PlayStation fans- the passion bucket overflows #playstation
— John Koller (@jpkoller) May 27, 2013
Humbled by the outpouring of passionate PlayStation fans and their willingness to talk to us directly. Please know that we hear you. <3
— Nick Accordino (@Nikoro) May 27, 2013
I love passionate #PlayStation Fans!!
— Scott Rohde (@RohdeScott) May 27, 2013
Call me cynical, but it’s as if Sony’s executives circulated a memo advising its managers to acknowledge the fans. Be that as it may, it’s a step in the right direction for the company to acknowledge its users and hopefully, they’ll follow through with their messages of support with more than just talk.
The campaign has since picked up a lot of press, notably from Jim Sterling at Destructoid, who laid out what the fans wanted from Sony, which has yet to make any official comment regarding its plans for pre-owned games on the PlayStation 4.