Sony Gamescom 2014 Press Conference Recap

Hot on the heels of Microsoft’s press conference, Sony has finished up their showcase at Gamescom.

Despite a few streaming problems, Sony put on a conference that was full of games, although at times they lacked a little explanation. Unfortunately, there was a distinct lack of anything concerning the Vita, which was a blow to fans of the handheld. Still. Sony had some nice things to show off. Here’s the lot:

  • First thing, the stream went down, which prevented a lot of folks from seeing the new trailer for The Order: 1886 that reveals Nikolai Tesla as a character in the game. You can watch that now. We’ll wait.

  • That trailer rolled right into a new look at inFAMOUS First Light.

  • Sony announced that the PS4 now has an install base of over 10 million. They even reiterated that that number meant 10 million consoles “sold through” to consumers, and not just shipped to stores.

  • Bloodborne got a new gameplay trailer. The game looked dark and creepy, but little was said about it beyond the trailer. Still, it seems to be exactly what we expected it would be, and there’s nothing wrong with that.

  • Next up was a new trailer for The Tomorrow Children, the new game from Pixeljunk developer Q-Games. Dylan Cuthbert was onstage, and said that this game marked the company’s return to 3D titles.
  • The Vanishing of Ethan Carter took the stage next, and although some speculated the trailer looked like CGI, Adrian Chmielarz of The Astronauts confirmed on Twitter that the demo shown was 100% in real-time.

  • Mike Bithell took the stage next. The Thomas was Alone developer praised Sony for its support of indie titles, and then showed off his next game, Volume. Bithell called it an old school stealth game that retells Robin Hood in the near future.

  • Sony has partnered with Paradox Interactive to bring a number of the publisher’s titles to PS4. The first of these titles is Hollowpoint, a new futuristic co-op combat game shown off in the trailer above. The next game coming to PS4 from Paradox is the RPG Runemaster.
  • Day Z‘s Dean “Rocket” Hall came onstage to announce a PS4 version of DayZ in the works. While there was no footgae of the game, Hall did say that they were working on a new cross–platform rendering engine to improve the zombie survival game’s visuals even more.
  • There have been rumors of a new Ninja Theory game, and some even speculated that it might be another title in the Heavenly Sword series. While Nariko didn’t show up in the trailer, Hellblade certainly looks like it has a lot of Heavenly Sword’s DNA.

  • Activision took the stage to talk about Destiny, including the timed-exclusive multiplayer map that PS4 players will receive. Destiny is apparently now the most pre-ordered new IP in history, according to GameStop. Destiny’s presentation closed out with a new multiplayer trailer.

  • Next up from Sony was the announcement that Far Cry 4 would include a new feature for PlayStation owners called “Keys to Karat.” This will allow you to invite your friends who do no own Far Cry 4 to play the game in co-op with you for up to 2 hours, and they won’t even have to download the game.

  • Hideo Kojima took the stage next to show off some new uses for the cardboard box in Metal Gear Solid V. First up was the ability to pop up from the box to attack an enemy, which seems useful. Same with the next item, using the box as a decoy, and sliding out of it when the enemy is distracted. From there, though. they got a little…odd. One had the box with a cardboard cutout of a soldier, than can apparently be used to make enemies think you’re one of them. You can also apparently use a cardboard cutout of a woman in a bikini to distract guards. So much for that next-gen AI, eh?

  • The first look at horror title Until Dawn was next. GameFront Senior Editor Phil Hornshaw and I both got a cheesy horror movie vibe from it, which seems like exactly what they were going for. It should fun to see if this game can nail the feeling of classic 80s horror films.

  • The Driveclub demo for Gamescom focused on social and multiplayer more than anything. Devs explained how clubs will earn rewards as a group by completing races and challenges. You can download the Driveclub app to track your club’s progress and even watch your friends race in real time.

  • Tearaway is headed to PS4, but it’s not just a straight port. Instead, Media Molecule has revamped the entire game to work with the DualShock 4 controller, including adding new abilities and removing others.
  • Sony closed out the show with two new games: Alienation from Housemarque, a twin-stick shooter that lets you play as a team or go rogue, and Wild. There wasn’t much info on Wild, but what we could gather, you’ll be able to play as any living creature in the game, including the animals.

Sony’s presser was a very different animal than Microsoft’s, showcasing far less AAA titles and many more smaller indie titles. Still, they showed off a lot of games, and many of them look very interesting. We’ll have more Gamescom news for you throughout the week. You can follow it all on our Gamescom page.

Looking for the Microsoft Gamescom presser recap? You can find it right here: Microsoft Gamescom 2014 Press Conference Recap!

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