Sony Unveils Project Morpheus – A VR system for PS4
Tonight at GDC, Sony held a press conference to show off their long-rumored Virtual Reality headset, now dubbed Project Morpheus.
Morpheus is a visor-style VR unit worn on the head, much like the Oculus Rift. It features inertial sensors built into the unit that couples with the PlayStation Camera to track head movement and orientation, allowing developers to rotate game worlds in real time. It also adds support for PlayStation in games that choose to implement it.
In addition to its video capabilities, Morpheus also incorporates a proprietary 3D audio technology developed by Sony that, according to the press release,
“Re-creates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead. Sounds that players hear change in real-time depending on their head orientation, creating a highly realistic audio environment within an immersive 360-degree virtual world.”
Morpheus content will be available for PS4, and Sony says that a dedicated SDK for the unit is currently in development. While details are still a bit scarce on the unit, Sony did at least provide the specifications for the prototypes they’re showing off at GDC, although these are subject to change.
- Component: Processor unit, head-mounted unit
- Display Method: LCD
- Panel Size: 5 inches
- Panel Resolution: 1920xRGBx1080 (960xRGBx1080 per eye)
- Field of View: 90 degrees
- Sensors: Accelerometer, Gyroscope
- Connection interface: HDMI + USB
- Function: 3D audio, Social Screen
We’ll keep an ear to the ground for more news about Morpheus. In the meantime, we’ll be pondering which games we most want to play in VR.