Space Engineers Sells 500,000 Early Access Copies

Space Engineers has sold half a million copies on Steam Early Access.

These new sales figures were revealed today in a release from its developers at Keen Software House. To celebrate the game’s success, Keen has released a 2-minute video highlighting some of the creations players have used the game to bring to life. Among the showcased works are a space-bound Rock Em’ Sock Em’ Robots and a zero gravity disco chamber.

The video also shows off some of the updates and content that Keen has added in at the behest of player. These included solar panels, wheels, material flow among others. According to Keen founder and CEO Marek Rosa these sorts of additions are the least the company can do for the game’s early adopters.

“We are very excited to celebrate this milestone with our fans, whose encouragement and active participation made this possible,” said Marek in a statement. “As an independent developer, finding an audience of this size, with this kind of support for our game – even while the product is still in development – is incredibly inspiring. The fans, with their limitless ideas and passion, continue to push us to improve, add features, and develop innovations that our community deserves.”

Space Engineers originally released to Early Access six months ago. The game itself puts players in the position of an engineer with the ability to design spaceships for mining and military operations. The game features single and multiplayer modes and currently costs $19.99.

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2 Comments on Space Engineers Sells 500,000 Early Access Copies

rickshaw

On May 6, 2014 at 7:12 pm

Shows how many mugs out there will pay to have no story or why the hell they are building .
The devs reaped in $5,000,000 and probably will keep on reaping it in for a game thats a basic building game with space theme and models that you’ll never see their faces till they get 20 million.
I played Alpha for free and it was awful and boring as hell.

Jimenez

On May 7, 2014 at 10:40 am

Steam tells me I’ve spent 174 hours playing space engineers. Not bad for $20! Mr. Rickshaw there has apparently missed the point entirely. But we can all agree he showed a lot of moxy when he took the time to read an article and comment on something he doesn’t like.