Splash Damage: ‘Investigating’ Brink’s Lag Issues

A blog post from over at Bethesda confirms our suspicions that Splash Damage is doing…something…about the lag issues Brink continues to suffer when playing online on the Xbox 360.

The post details that Splash and Bethesda are getting new lag reports from Xbox Live and are therefore trying to figure out what the hell the problem is. “We’re urgently investigating this issue and seeing what we can do to improve things in that area,” the blog says. “Stay tuned.”

Having played Brink substantially since just before launch, I can vouch for the lag issues that hamper the Xbox 360 version significantly. Splash Damage issued a launch-day patch that was supposed to help with lag issues and also some serious visual problems with texture loading the game was having, and while it seems to have improved things, the “rubber banding” lag issue Splash says the patch should have fixed (or diminished) is still a pretty rampant problem.

A patch has also launched for the PS3 version of Brink to fix up lag issues there (although you can’t play it yet, so that doesn’t matter too much) and deal with a bug that had the game’s ability wheel displaying the wrong classes. There’s a PC patch that helps with some freezing issues that just hit Steam, too, though by the sounds of things, Brink’s PC version vastly outperforms the console iterations right now.

Bethesda and Splash also wrote some about the upcoming statistics-tracking site for Brink that’s not live yet. When it does go live, players will be able to plug in a code received in-game to access all kinds of multiplayer information — another feature Brink desperately needs, as in-game after-action reports include virtually no information about performance at all.

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2 Comments on Splash Damage: ‘Investigating’ Brink’s Lag Issues

Mark

On May 14, 2011 at 1:19 pm

Lag is a real issue. I thought it was a think of the past tbh, COD, BF, Halo, Gears all coming out with minimal lag problems BUT bloody Brink is awful. its unplayable very tempted to take it back and request my money back.

How can a game thats MEANT to be multiplayer be sooooo laggy online on launch day!

TickleMeNeedler

On May 16, 2011 at 9:41 pm

The path they released the other day wasn’t even a patch. All they did was make it so you Play with tons of bots online instead of people to reduce lag….I’ve lost hope and regret buying this game. It’s amazon how they make it look flawless in videos. I refuse to ever buy anything in association with Bethesda. Everygame hey have released is FULL of bugs. It’s as if they don’t even playtest.