SSX Game Guide
Table of Contents
- After Siberia, your next destination on the map is Patagonia.
- Your first encounter is going to be a place called Weirdsville. To complete the Race It!, you need to not be afraid of jumping off the higher cliffs as you are racing. Even if you don’t see where you will land… chances are that if you went off a supermassive cliff that looked very intimidating, it’s a shortcut in this level.
- There are hardly any obstacles in this level. The toughest bit of the whole course will be some narrow passages that will test your maneuvering. They pop up at random, so make sure your turns are CONTROLLED as much as possible.
- To get to the Broken Elbow survival portion of Patagonia, you will need a Wingsuit.
- Alright, Broken Elbow looks tough but is really fun once you get the hang of it. You will need to use your Wingsuit, timing it before you hit the ground on your jumps, in order to survive.
- You will get another Geotag and will have completed Siberia after surviving Broken Elbow. This is point of the game where things start getting a bit more difficult.
- The Himalayas are your next destination. See how the intro animation hints at “Thin Air”? You have no idea yet..
- Your first run will be Fast Forward, which is a Trick It course. Make sure you upgrade your equipment and suit if you have enough points for it.
- You may get another comic cutscene or not. Either way, head over to Trickypedia: Race It next.
- In Trickypedia, the best thing to do is to get a Massive jump off of the first large cliff. That way, you can get into TRICKY mode immediately and secure the lead.
- Once the courses are completed, you will unlock Elise. Enjoy the comic cutscene after.
Table of Contents
- Continue onto Code Blue in Patagnia. Here, you will have to race it. After being dropped off by the helicopter, start the Blackbox race off booking it straight ahead. About 50 feet after the start, there will be a massive jump. You wouldn’t usually see it coming, but now that you know, use it to your advantage. Racking up points here will get you very close to being in Tricky mode early on in the race.
- You will have to use your wing suit quite often in this level. It’s actually an easier race than some of the ones you have been having thus far. Just be sure to watch out for the geysers.. those things can mess you up if you’re not careful and run into them.
- In this race, make sure to take advantage of your rewind function. Doing this right before the bigger jumps will help you get a headstart into TRICKY mode.
- There are giant chasms to fall into scattered all throughout this level. If you ever find that you didn’t get enough air on a jump and see yourself starting to fall into the black abyss, IMMEDIATELY use the rewind function. You can typically tell that these are coming up when you are grinding on an elongated rail. Once the rail ends, be prepared to make the jump or rewind.
- The next deadly descent is the Fitz Roy descent. Specialty? Gravity.
- Once you drop into the level, there will be an immediate jump, followed by another bigger one. You will have to bust out the hang glider on both of these. In fact, you will have to use it on most jumps.
- For optimal timing to use your hang glider on the bigger jumps, wait until just past the halfway point of the jump and then use it. You should be activating it when you’re 60% of the way through your airtime. Using this method, you will be able to survive this descent without breaking a sweat.
- The Kaori descent in the Himalayas is pretty straightforward. It’s a short course, and you will have to use your oxygen mask to survive.
- Once you hit Serenity in the Himalayas, you will need to use your oxygen mask once again. Make sure you watch your oxygen in the lower right hand corner.
- Serenity is a trick-it course. Rack up the points as quickly as you can. Combos is the name of the game. Feel free to rewind anytime you feel like you’ve gotten yourself in a bind.
- Once again, you will have to use an oxygen mask as you race Fall From Grace. In this level, DON’T worry too much about tricking or getting too many points. I know this sounds counter intuitive since you would usually want to get into TRICKY mode as quickly as possible, but it’s not worth the effort in this level.