Stalker Patch 1.0006 Imminent

stalker-shadow-of-chernobyl-20040826051535637.jpg

Word from the Stalker Network is that patch 1.0006 has been unofficially released. Both the Russian, World Wide and the US versions are available on the GSC FTP site. However until THQ and GSC have officially announced it, players should use it at your own discretion. The full details complete with links and patch changelog are listed after the break.

Personally I would be very reluctant to download an unannounced patch. It might turn out to be in holding because the devs are trying to work out some last minute fixes. The patch notes should be pretty reliable though.

via Stalker Files – FileFront Network

There was out in russian, but then I found it on the FTP of GSC. This is the original post by Redentor (a user of STALKERHispano):
Hi all!!

The 1.0006 is released at last!!!!!!!

You can download the WorldWide Version from here:
http://stalkerhispano.com/descargas/parches/parche-1.0006-versi-n-mundial/download.html

Or the US version from here:
http://stalkerhispano.com/descargas/parches/parche-1.0006-version-estadosunidos/download-2.html

This is the Changelog:
-= 1.0006 =-

Saved games.
Saved games from 1.0005 version will work with 1.0006 version.

Connectivity.
Connecting to the server will be possible only if the host’s version of the game is the same as yours.

The patch 1.0006 addresses the following changes:

Multiplayer game changes:

1. Fixed crashes connected with memory allocation.
2. Fixed crashes upon disconnecting of the client, who didn’t have the map used on the server (when using a game MOD).
3. Added uptime parameter to the dedicated server info, indicating the time of uninterrupted server functioning in days, minutes and seconds.
4. Fixed crash connected with the shooting from the grenade launcher.
5. Fixed crash connected with dropped/eaten item.
6. Fixed crash connected with starting new game (for example, upon map changing).
7. Fixed crash connected with joining to the server upon map changing (the client respawned on the old map, while the other players already switched to the new).
8. Fixed bug with killing the players when too many players appeared on the base when the round started.
9. Fixed bug with killing the player when throwing a grenade.
10. Fixed bug with player’s invisibility when putting armor on.
11. Fixed bug with entering invalid commands in console.

Multiplayer game additions:

Added BattleEye option (Anti-Cheat system: http://www.battleye.com)
1) Protects network packages and the server;
2) Used only with the Internet server;
3) Added servers filter to the “Network game; Server” and “Network options” menus;
4) Uses automatic Internet updates.

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3 Comments on Stalker Patch 1.0006 Imminent

mooshimooshi

On March 13, 2008 at 6:50 pm

i’m almost done with STALKER and i’m playing the retail version vanilla, that is no anything added — even patches — on my laptop ON vista and i’ve never ever had a single problem, crash, bug or CTD once during my entire time playing. so yeah… i’ll wait till my second playthrough to patch the game :)

xx-Thor-xx

On March 13, 2008 at 10:09 pm

The scientist in the zombie zone who greats you over and over and over.. yea thats a bug, other than that though nothing in the Vanilla SP is messed up really. Most of the content that got patched was stuff in MP thats all screwy or unbalanced. I never had any crash problems on vista with it either, matter of fact.. ive never had problems with vista period lol.

mooshimooshi

On March 13, 2008 at 10:20 pm

hello? hello! hello? hello! hello? hello!
hel- (pushes F to talk) Hello? Hello!

ok, that IS a bug. but if that’s the ONLY bug i can claim about this game given the platform and OS i’m running it on, then you know this game was made well. this game rocks socks.