Star Citizen Crosses $25M, Alpha Expanded

At this rate, Chris Roberts and the Star Citizen team will have the funds to create real-life starships in a few months.

Star Citizen reached its $25 million stretch goal over the weekend, leaping from $24 million in just four days. Not only that, October is now the single biggest crowdfunding month for Star Citizen since the team at Cloud Imperium Games began accepting your dollars way back in October 2012.


“Even though we’ve fully funded the base game, every extra dollar helps to make the experience better,” Roberts said in a thank you post on the Star Citizen site. “The content we talk about in these stretch goals isn’t ‘feature creep;’ it’s elements we’ve been building and planning that will be all that more impressive with additional resources. In essence, you’re putting things we’ve already discussed for the future into development now. The extra funding means we’re secure in assigning resources to go ahead and begin developing that richer content we had initially planned to fund through the game’s success upon release.”

With $25 million, players unlocked the Enhanced Alpha stretch goal. Star Citizen is expected to put its dog fighting into testing in December, and now Roberts says that alpha will be opened up to a larger audience in more areas.

And I can’t wait to play it. What a story.

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1 Comment on Star Citizen Crosses $25M, Alpha Expanded


On November 1, 2013 at 12:29 pm

My biggest hope is that eventually we’ll able to pilot everything from single-man fighters to heavy cruisers and that the anything above “corvette” class will have a more tactical control scheme (ala EVE and a few others).