Star Citizen on Next Gen Consoles? Chris Roberts Speaks

“Star Citizen IS a PC game. It will NEVER be dumbed down for a lesser platform. We will NOT limit the input options or supported peripherals to the lowest common denominator. We will NOT pass on features and technology just because they will only run on some hardware configurations.”

That’s how Chris Roberts responded to questions that sprang up this weekend about his anticipated crowdfunded space sim potentially making its way to the PlayStation 4 and the Xbox One.

The question arose after a PlayStation 4 dev kit was spotted in the office of Roberts Space Industries CTO Jason Spangler. I say “questions,” but it was really more like outrage. It’s a contentious issue for the many backers of Star Citizen, who have pushed its budget past $27.6 million and counting, because they’re supporting a PC game, not a cross-platform project. Backers fear their funds will be directed away from PC development.

Not so, Roberts wrote in a post on the Star Citizen forums.

“We have NO CURRENT PLANS, but my stance remains open and is consistent with the many interviews I’ve given – IF the platform holders (Sony & Microsoft) allow us to update the code and data without restrictions and odious time consuming QC procedures, IF they allow our community to openly interact with each other across platforms then I would CONSIDER supporting them.”

That’s a lot of “ifs,” particularly the cross-platform interaction. At this point in console history, I think it’s safe to say Microsoft and Sony aren’t going to play nice. So if Star Citizen does make the leap to consoles, it’s a safe bet it will be to either the PS4 or Xbox One, not both. It’s worth noting Sony already has some experience in PC-to-PlayStation interaction with Eve Online and Dust 514.

Roberts also noted that if Star Citizen is ever ported to PS4 or Xbox One, it will require a financial commitment from Sony or Microsoft, so they would pay for the project directly without the crowdfunding budget being touched.

“So fear not! The PC is the platform of Star Citizen,” Roberts stated. “Anything else, if it happens at all, will just be after the fact.”

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2 Comments on Star Citizen on Next Gen Consoles? Chris Roberts Speaks

rickshaw

On November 18, 2013 at 2:44 pm

Maybe someone should slap and wake up RockStar! hold them against a wall and say PC!!! not CD!! Fools!!
RockStar make games from fear and man’ly destruction! development wise, they are weak minded, hidden in pathetic clouded corner, as they fear the PC.

Thanks to people like Chris Roberts.. PC is!

psycros

On November 19, 2013 at 9:25 pm

“It’s worth noting Sony already has some experience in PC-to-PlayStation interaction with Eve Online and Dust 514.”

I bet DC Universe Online is cross-platform too. In any case its refreshing to hear this kind of straight talk from one of the PC gaming elders. The money already in RSO’s coffers is a scathing rebuke to the idiots running the big publishers as well as their subversive lapdogs in the big development houses. With the new consoles both effectively being PCs under the hood theres’ going to be enormous pressure for the walled gardens to become more open to both player-made content and cross-platform gaming. Valve misread the tea leaves and thought PC gamers wanted to limit themselves to a console experience while still paying high end PC prices. In fact its going to be the other way around.