Star Citizen Passes $40 Million in Crowdfunding
The folks at Kickstarter recently revealed that more than 8,500 games have received $250 million in crowdfunding since the site got its start in 2009. That’s roughly an average of $30,000 per project. That stat perfectly demonstrates just how above average Star Citizen is. Chris Roberts‘ space sim just passed the $40 million marker.
Yep, when it comes to crowdfunding, Star Citizen is in its own universe. There’s successful crowdfunded game projects, like the $30,000 average Kickstarter figure, then there’s noteworthy big success stories, like the $3.3 million Tim Schafer secured for Broken Age, the $4 million gamers gave Obsidian to make Pillars of Eternity, or the $4.1 million inXile received for Torment: Tides of Numenera. Then, in a galaxy far, far away, there is Star Citizen at $40 million and counting.
“The Star Citizen community has pushed us to another incredible crowd funding goal: $40 million, a number that would have been an impossible dream at the start of the game’s development,” Roberts said in a post on the Star Citizen site. “I’m constantly amazed by the continued support we receive and how this community manages to grow every day. Since the last milestone we’ve added over 10,000 new citizens! Some say that space sims are niche. I’m not so sure!”
With the $40 million, Star Citizen hit a stretch goal to add a new star system. Fans previously voted between two systems, and in honor of hitting $40 million and the voting being so close, Roberts said they’ll add both the Kabal and Oretani Systems to Star Citizen.
What’s up next? At $41 million, Star Citizen will add a Procedural Generation R&D Team. The team will develop technology used to create advanced procedurally generated content — think entire planets full of stuff to do.