Star Wars Galaxies: Beast Mastery Explained


The Star Wars Galaxies Dev Diary by Thomas “Hanse” Eidson on Station .com has a fourth article up in his designer diary series. The piece is an in depth look into the way beast mastery works. Eidson is a system designer for Star Wars Galaxies and is chiefly responsible for designing the new beast mastery system from scratch.

When the beast mastery system was first discussed, we simply called it a new pet system. Our goal was to allow a player the ability to control one creature at a time in the game. We wanted the pet to grow, eat, fight, learn, and have a personality. The range of pets available would be large and diverse. A system of discovery would need to be implemented so that the beasts would be craftable. Also, these pets would have special abilities and attributes.

Eidson describes in detail the process of bringing this system to life for Star Wars Galaxies players. Give it a read.

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3 Comments on Star Wars Galaxies: Beast Mastery Explained


On December 30, 2007 at 9:55 am

:mrgreen: thank you but that dosen’t explain how to get one


On August 28, 2008 at 7:31 pm

I totally agree with the previous poster. Typical lack of information in an article that should tell how players get a pet.

Varanis Black

On October 14, 2008 at 3:43 am

Being a beastmaster and having othere not understand the complexity of he process I was looking for a way to ekplain it to others.

IE for a 60 point “MAXED” pet it can take a week or more just to get and refine the raw hydros.

There should be an explanation of how the process works and the items and time required in the process.