Star Wars The Old Republic’s Hickman Talks of Post-F2P Server Health

It’s been four months since the controversial free-to-play conversion of Star Wars: The Old Republic. Today, SWTOR Executive Producer Jeff Hickman posted a State of the Game letter to let everyone know they feel the monetization model change has been a success in bringing in players. He tells us over 2 million new accounts had been created since the F2P launch with thousands of new players signing up daily, though he doesn’t get into how many of them stay active past the first month.

Upcoming game improvements they are working on include the ability to change your characters look and species (for a price), the much-asked-for hood toggle, and other quality of life improvements after this spring’s Rise of the Hutt Cartel expansion. Whether all this is making enough money for Bioware to keep the AAA title afloat remains to be seen.

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3 Comments on Star Wars The Old Republic’s Hickman Talks of Post-F2P Server Health


On March 22, 2013 at 6:01 am


this made me spray beer all over the damn desk… lol I thought Hutt cartel was released already…. lol what a biofail this is turning out to be.


On March 22, 2013 at 7:13 am

SWTOR has become a whole lot better since they introduced their new server architecture and started merging servers. Each server now easily has double the amount of people they did before the decline last year, so there’s no shortage of people to play with. The group finder eliminated the retarded chat spam to look for a group and the F2P is pretty generous compared to other F2P MMOs. It enabled me to bring in some friends to try it out, and some of them were so pleased that they stayed.


On March 22, 2013 at 2:19 pm

Oh yeah?? They still haven’t done anything about the oceanic servers have they? Despite having promised us a meaningful solution about half a year ago.