“Starblo” — Blizzard Nearly Made Diablo in Space

After Diablo 2, Blizzard had developed a working prototype of a new ARPG codenamed Starblo — a Diablo clone set in space, revealed Shacknews. Since 2008, Author David Craddock has been working on a book about Blizzard Entertainment, titled “Stay Awhile and Listen,” and has spoken with nearly 80 former employees to uncover some delicious tidbits of information like the existence of Starblo.

Craddock said:

“After D2, the company split into separate teams. A Diablo team [which continued to develop Diablo 2's Lord of Destruction expansion set], and a ‘We love Diablo but it’s time to try something new’ team. They started and scrapped more than half a dozen ideas before a few team members suggested making a Diablo clone, but set on a space opera stage.”

“Like Diablo 2, Starblo would take place over several acts, but rather than journey across a single world, players would board their customizable spaceship and travel to new planets, killing and looting the space creatures they found there. By the time Dave Brevik and the Schaefers left Blizzard North in summer 2003, the Starblo team had produced a few playable builds of the game, but still hadn’t come up with a proper name.”

I must say, that sounds fantastic. Sci-fi is uncommon — possibly even unheard of — in the ARPG genre, and the whole customizable spaceship bit has tickled my fancy.

via PC Gamer

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2 Comments on “Starblo” — Blizzard Nearly Made Diablo in Space


On October 23, 2012 at 6:29 pm

Can you imagine how bad Blizzard fans would have reacted if Starblo turned out like Mass Effect 3??

I mean they foam at the mouth if you change cool-down times by tenths of a second, or the drop rate by a single percent for an item.

I almost want to see this happen now that I think about it.


On October 23, 2012 at 11:02 pm

//Sci-fi is uncommon — possibly even unheard of — in the ARPG genre//

Space Siege. ;)