Starbreeze: Syndicate Couldn’t Have “Ever Lived Up to Some People’s Expectations”

CEO and President of Starbreeze Studios Mikael Nermark believes the expectations of some Syndicate fans were set unrealistically high — so high that the game‘s reboot couldn’t have ever lived up to them.

In an interview with Joystiq, Nermark said:

“Syndicate comes with a lot of expectations. Such a great brand, such a great franchise. I don’t think we could’ve ever lived up to some people’s expectations.”

Game Front’s Ross Lincoln gave Syndicate an 80/100 — not a bad score, but there’s obvious room for improvement. Metacritic’s average review score is 72/100, with a user score of 5.2/10, so it’s clear that many fans were disappointed with this reboot. The question is — were their expectations too high, or did the game set its goal post too low?

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2 Comments on Starbreeze: Syndicate Couldn’t Have “Ever Lived Up to Some People’s Expectations”


On April 23, 2012 at 3:25 pm

it felt like a genereic shooter when compared to rid


On April 23, 2012 at 10:06 pm

Both, I guess…

This is usually what happens when companies pick a classic franchise and remake it into something completely different. Some people get hyped, some get angry, overall satisfaction get low despite quality. And the game itself is nothing to write home about, though i found it very enjoyable.

Mark my words, X-COM is heading to a similar fate.