Steam: 65 Million Users Strong, 30% Growth Since 2012

According to Valve Software, Steam has surpassed 65 million users, and the platform has seen its user base spike 30 percent in the last year alone.

The information was sent out via a press release today, in which Valve has nothing but positive numbers. Along with the 65 million-plus total accounts, Steam has roughly six million peak users per day. The most popular game on Steam right now is Dota 2, a game that regularly hits 500,000 peak concurrent users (Team Fortress 2 earns the peak concurrent users silver medal with 70,000 players). Last but not least, Steam is now home to over 3,000 games and pieces of software.

The 65 million user mark puts Steam between Xbox Live (48 million users total, with 24 million Gold subscribers), and the Playstation Network (110 million).

It’s all seemingly good news for Valve and Steam right now. Sure, we all moan and groan about the whereabouts of Half-Life 3, but a big push into Linux gaming, hardware design, and a looming new engine are nothing to scoff at, right?

Check out the full press release text below.

October 30, 2013 – Valve today announced 30% growth in active accounts during the trailing 12 months on Steam, a leading platform for PC, Mac, and Linux software.

Now offering over 3,000 games and software titles to over 65 million accounts, 2013 also marked Steam’s 10 year anniversary of providing services to gamers. Expanding upon that history, Steam gamers saw the introduction of several new service features during the year, including Family Sharing, Steam Trading Cards, Early Access, and support for Linux titles.

Looking ahead to 2014, Valve looks to expand Steam’s services and offerings to gamers and developers by holding the Steam Developer Days in Seattle, WA this January and rolling out the recently announced Steam Machines with a variety of hardware partners later in the year.

“The main goal of Steam has always been to increase the quality of the user’s experience by reducing the distance between content creators and their audience,” said Gabe Newell, co-founder and president of Valve. “As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta.”

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3 Comments on Steam: 65 Million Users Strong, 30% Growth Since 2012


On October 31, 2013 at 12:08 am

A Basic Monopoly Business which forces PC players to have to join to play a game they like.
The idea of STEAM is pointless! there are far better ways to chat and talk others while playing games! alongside that, there is no real need for tools they are a burden on gamers, for you to have to be forced to load up STEAM! update STEAM and use it to basically make Installing a game and playing another chore after a chore! when before this PEST came into play, all we did was buy the game, load and install it, then play it! and if need be update at will when we wanted too. Now we got bull alongside loads of propaganda advertisements thrown in our face! sided by popups that interfere with our game play. STEAM has all the cards Whoopeee do! It fails as far I’m concerned, but I’m forced to use it to play certain games I like and love, Locked into the fort knox box and monopolised by TOOL CALLED STEAM.


On October 31, 2013 at 9:26 am

WTF Rickshaw Steam is a good thing, they have proven that selling games cheap works, and the only adverts are for games, whats this propaganda you talk about, you sound like you have a hidden agenda.


On October 31, 2013 at 9:54 am

@Mark – he does have an agenda, but it’s not hidden to anyone familiar with all of his anti-GTA V/anti-console trolling. He’s just trying to get attention. Don’t give it to him in future.