Super Meat Boy Creators ‘Don’t F-cking Care’ If You Pirated It

The Gaming industry has thankfully not had the kind of presence in the ridiculous anti-piracy panic that we’ve seen from the movie and music industries. This isn’t to say that game developers don’t want to make money or aren’t concerned with it, just that with the exception of the jerks at Sony and Microsoft and their idiosyncratic view of what ‘ownership’ of a console means, there haven’t been a lot of attempts to use the court system to destroy individuals. I have two theories on this:

1) A significant number of games industry professionals are themselves big time, old school geeks. This means they likely have indulged in a little downloading of their own, since that type of thing is a big part of online culture. Er, I mean it’s not! So don’t worry, capitalists!

2) Though the music industry won’t admit it, a huge amount of music piracy is due to the ridiculous restrictions placed on the distribution and sale of music that ends up significantly inconveniencing music fans. Not so the gaming industry, which was a leader in actually using the Internet to make their wares available. That’s especially true in the current gen, where practically anything you can buy on disc has a digital version available for legal purchase. While it’s true pirates gotta pirate, most people who indulge are just trying to make their lives easier. Remove an obstacle to that, and they’ll fork over their money.

Anyway, I bring this up because Team Meat, the guys behind the excellent Super Meat Boy took part in the latest Darkzero podcast and had this to say about piracy of their game:

“Our game was hugely pirated – we don’t fucking care. If there are let’s say 200,000 copies of SMB that are getting passed around for free, that’s 200,000 people who are playing th game. If they like this game there’s a really high probabability of their friends coming around and seeing it or them posting about it on their blogs. And it’s not cool to go round and say I really like this game that I stole, so they’re not going to say that. So it’s going to come around to sales.”

This seems to indicate that they think that piracy might actually help sales of the game, somewhat. I don’t know if that’s true or false, but since they’re not panicking about the future of their company or the game itself it would seem sales of the game have been decent enough. As it should, because it’s great!

Naturally, GameFront does NOT endorse piracy in any form and you should definitely purchase, not pirate, games you love. That said, it’s great to see industry people adopting an attitude other than kill them all when it comes to it.

The rest of the podcast is good too. Check it out.

Via Rock, Paper, Shotgun.

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3 Comments on Super Meat Boy Creators ‘Don’t F-cking Care’ If You Pirated It

Vincci

On July 18, 2011 at 3:08 pm

Agree much. those DRM companies are creating some false
panic for developers by throwing some stats at them.
But really “anti-piracy” is just another dishonest way to
make a living.

Kyle W.

On July 18, 2011 at 3:55 pm

Given that I’ve had a lot of things not work due to anti-piracy methods, I applaud the developers that recognize that piracy will happen anyway, rather than trying to make a new system that locks out legitimate users.

I’ve actually heard a lot of developers use the “someone pirates, won’t admit it/feels remorse, then buys a copy or their friends do” argument, and I’ll say this, when pirates I know talk about games they enjoyed, I don’t think about pirating them myself, I think about buying them myself. So basically only people who couldn’t sell their games on their own merit should worry too much about piracy- hardcore pirates will pirate anything they feel like, and legitimate users are starting to be scared off by DRM. I can tell you that whenever I hit an activation screen I have a moment of panic, despite being a legitimate user, because of the fact that they often fail and when you try to get help you’re treated as being guilty.

Lantean

On July 18, 2011 at 9:09 pm

Team Meat. Gotta love those magnificent bastards.