Survivor Zero, A Fresh Take on Zombies (Interview)

Reid went on to explain how SZ’s multiplayer further differentiates it from Day Z, with a strong focus on co-op. The plan is to allow 4-16 players in one game at a time; higher player counts and it “would inevitably turn into a game about PvP, which is not what SZ is about.” But most of all, what will set SZ apart from other games out there is its emphasis on survival above all else. Reid explained:

“What will set SZ apart is its emphasis on survival over action. Zombies aren’t popular because people just like shooting monsters — though that is fun and there are great games for doing that! Zombies are popular because people like to daydream about things like self-reliance and being protectors for the ones they love. Survivor Zero will allow people to live out those fantasies and prove, maybe even to themselves, that they have what it takes to survive after the collapse of civilization and under a constant, deadly threat. The entire concept of survival is hardwired into the human instinct and our goal is to tap into that primal urge to thrive, no matter the situation.”

Even if you’ve had enough of zombies, SZ is worth giving a shot, as the team is “confident that as saturated as the zombie market is at the moment, there is still a need out there for a game like ours, and we can’t wait to deliver on it.” Reid commiserates with those who are waiting for the zombie fad to die down:

“For those that are burnt out on zombies, I can’t say I blame them. Zombies have been used and misused in countless games recently, and generally I think the reason for that is mass appeal. Zombie killing games are selling really well right now, so why would any studio take a risk and change it up? Going back to that post on Reddit that started this all, these games are still leaving people wanting a real, zombie survival experience. Survivor Zero is that experience.”

The team plans to have an alpha for Survivor Zero ready within the next few months and a beta within the year, with a Kickstarter date drawing ever nearer. While SZ could have, technically, already been put up on the crowdfunding king, Reid explained that the team would rather have something concrete to show would-be backers first. He said:

“Yes, Kickstarter will be the prime launching point for our campaign. We don’t have a date for it yet, but we’re getting closer everyday. Honestly, we may have been able to launch a successful campaign a little ways back, but we don’t feel its fair to the backers to ask for donations with nothing substantial to show. Some games launch with nothing but an idea and concept art, but we feel our fans deserve more. So yes, it’s going to happen, and when it does we’ll make sure people know.”

The SZ team has big plans for their game, like adding “different biomes and ever-expanding content,” and varying levels of funding will help achieve those goals. “It’s an ambitious project,” Reid said, “there’s no doubt about that. But we’ve come a long way and we’ve got more than enough passion, creativity, and technical power to go the rest of the way. We want to really thank everyone who has been following our progress.”

Some members of the Survivor Zero team have another game in development: EDGAR, which Reid describes as “an adventure sidescroller/lootfest starring the father of Gothic poetry, Edgar Allan Poe. In EDGAR, players will dive head-first into a whiskey-infused, pixel-laced world of Gothic literature. The works of Bram Stoker, Mary Shelley, and dozens more will all come to life as players fight through every type of monster imaginable and become veritable hoarders of randomized loot. There’s a lot more to go into about EDGAR, but those interested can read more about on our devblog.”

You can keep an eye on Survivor Zero at the game’s official webpage.

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4 Comments on Survivor Zero, A Fresh Take on Zombies (Interview)


On January 13, 2013 at 6:04 pm

You say -procedural-, I follow mindless.


On January 14, 2013 at 12:28 am

Gee, just what I wanted. More multiplayer BS. Dont want it, wont tough it. What I’ve really been waiting for and can’t beleave it hasn’t come out yet is a good Zombie Apocolipse rpg. You know. Zombie Age Origins. That’s what I’m waiting for, and no, lets not make it an mmo please.


On January 17, 2013 at 9:12 pm


Someone has answer your prays look up “Dead State.”


On January 19, 2013 at 1:23 am

TheDog, its not an MMO. didn’t you read the interview at all?