SWTOR 1.2 Update to Bring Dual Spec, UI Improvements, and Legacy Races
In their weekly community Q&A session, the developers of the Old Republic revealed some promising nuggets of information about Game Update 1.2: dual spec and UI improvements are on their way, and new races will be available through the Legacy System.
Legacy is definitely not just for new characters! The species that will be unlocked in Game Update 1.2 are species currently in the game that will become available to classes and factions where you haven’t seen them before. New species are in consideration for the future but we don’t have any details to share right now.
While Erickson didn’t spell it out, can anyone say, Togruta?
Will there be a dual specialization system in the future? Will there be a possibility of changing advance classes as well?
We have no plans for switching advanced classes – which we see as fundamentally different class designs- but dual spec is in the works and coming soon.
PvP and PvE builds require different specs, and swapping back and forth between Warzones is both a hassle and costly in its current form. A dual spec system will make a lot of power-gamers happy.
Will Bioware implement Target of Target (including a visible cast bar above the portraits) in the new UI?
Yes. Target of Target on primary target and party frames will be part of Game Update 1.2. Primary target already has a visible casting bar on live right now. In Game Update 1.2 target of target frames will have visible casting bars as well. Additionally, there will be various customization features in all of those frames (e.g. repositioning).
Healers have been screaming for Target of Target since release, and this functionality will help them fulfill their role within the party more efficiently.
When asked about faction imbalance, Erickson revealed that the Legacy System will somehow encourage players to make a character of the opposing faction:
The Legacy System will take some first steps towards incentivizing players to look at what the other side has to offer and we will continue watching the most extreme servers to see if additional steps are needed.
Other news includes guild banks and Social Gear for Medium and Heavy Armor characters will be added in 1.2, character transfers between servers are definitely going to be available in the future, and new Flashpoints, Warzones, and Operations will be introduced on a regular basis.