SWTOR Begins High Population Server Tech Testing

BioWare seems to be a bit optimistic about the impact the switch to F2P will have on Star Wars: The Old Republic, because they have announced that high population server tech testing has begun. “In order to provide a better overall gameplay experience,” the announcement says, “we’re getting ready to introduce new high population server tech that will allow us to significantly increase current server populations. Once we introduce new high population server tech, any characters remaining on an origin server will be moved to a high population destination server.”

Step one, they’re creating a temporary Public Test Server, and to solicit help from the community, they’ve copied all east coast server data to it. Which means, if you have a character on one of those servers, you can access the test server, effective yesterday. To do so, follow these instructions:

* Log in to SWTOR with your user name and password.
* Click “Play” and launch the game.
* Click the Server Selection button (bottom left corner of the character creation screen) and choose “High Population Server Test”

They also advise players to review characters for any issues before clicking play. One word of warning – they won’t be providing customer support in the public test server, so you’re on your own once you login. But you can always go back to another server if you have any issues. For more information, visit the official announcement.

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2 Comments on SWTOR Begins High Population Server Tech Testing


On September 14, 2012 at 2:38 pm

I don’t think it’s optimism about F2p, but about fixing their game. I played SWTOR for the first few months after launch, when the player-base was at its largest. The instancing created completely empty zones. Even when there were only a few dozen players in a zone, they still broke it up into two or three instances. I hope, for their sake, that they actually let the game be an MMO, instead of an empty WOW clone – at least it could be a populated WOW clone.


On September 14, 2012 at 4:00 pm

Yeah this doesn’t seem like optimism, sounds like paving the way for more mergers. Of course server mergers are a bandaid to a far bigger problem that seldom gets fixed.