SWTOR Lead Designer: HK-51 Quest Is Game’s Biggest
HK-47, the murderous, misanthropic droid from Knights of the Old Republic, is one of my all-time favorite video game characters. I would argue that it’s also one of the best characters that BioWare has ever created, and might — after a few drinks, perhaps — argue that it’s one of the best Star Wars characters not to appear in the original three films.
HK-47 makes a cameo appearance in SWTOR as it’s currently experienced, but the MMO’s design team clearly wanted to give their players something more. In patch 1.3, coming later this summer, players will be able to unlock HK-51, a close cousin of the original assassin droid with a similarly dim view of humanity. Getting him won’t be easy, however, as I learned in an E3 interview with SWTOR Lead Designer Daniel Erickson:
“We wanted to make the rollout huge, so it is a galaxy-spanning quest. You’re going to need characters on both sides, on the Republic and the Empire, in order to get him. It is the biggest single quest in the game by leaps and bounds.”
If you want an angry assassin droid to hang around with, in other words, you’re going to have to work for it. SWTOR already has some extremely long quests, the developer’s statement should not be taken lightly. Check out the rest of my interview with Erickson, along with the rest of Game Front’s E3 2012 coverage.