SWTOR Update 1.6 Is Live With New PvP and Space Mission Goodness
We’ve been fairly critical of SWTOR‘s recent free-to-play conversion, but today we have good news about the beleaguered MMO. Today’s Update 1.6 is the first step in fulfilling the promise of quicker content patches and introduces a new PvP Warzone as well as Heroic space missions to the game. Both are clearly aimed at giving level capped players more to do than complain about the lack of things to do.
Bioware has been showing off versions of The Ancient Hypergate PVP Warzone since Gamescom in August. It has gone through some tweaks in the months since and is now ready for primetime. In this event, each side is trying to capture and hold a number of energy pylons. The number of kills in a given time for the side controlling a pylon increases the energy discharge from the pylon into a warpgate. Every new power cycle resets the kill meter so a side that is behind at the beginning has an opportunity to catch up. It’s, as one of the developers put it, a “combination of a 2 point objective map, team death match, and a multi-flag game of capture-the-flag. ”
The Heroic versions of the on-rails space mission minigame is designed to give skilled players a greater challenge and grant them greater rewards. In addition to the rise in difficulty, there will also be new ships, an ammunition counter, and the ability for lower end machines to be able to participate in space missions. If you’re a fan, this update is for you, but if you’re not, this changes little for you.
Though not designed to bring back lapsed players, does this content make you wish you were still playing?