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Three Games from IndieCade: 6180 The Moon, C3, Crashtastic

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We dropped by the IndieCade booth at E3 and had only time for three of the many interesting titles there, but those three were pretty cool.

1954: Alcatraz: Indie Dev, Daedalic Team on Period Adventure

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A period title set in San Francisco, 1954: Alcatraz’s focus on accuracy and research is bringing some interesting elements to your usual adventure game.

Like Daedalic Games? Four More Coming This Year

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For more E3 news, previews and commentary bookmark Game Front’s official E3 hub. German developer and publisher Daedelic Entertainment has…

Outlast Preview: Amnesia: Dark Descent Made Red Barrels Believe

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With Amnesia attaining financial viability without including combat, Red Barrels found it could make the horror game it wanted to create.

Transistor Dev Supergiant is ‘Preoccupied’ with Strategy Games

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Supergiant Games seems to be taking everything that worked about its title Bastion and improving it for Transistor.

Assassin’s Creed 4 Preview: Same Assassins, Cooler Boats

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Assassin’s Creed 4 is gorgeous and promising, but will it end up being just more of the same?

Watch Dogs Preview: Hacking Other Players’ Games Will Be Easy

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Players will be able to invade one another’s games and hack to their hearts’ content in Watch Dogs.

Ryse: Son of Rome E3 Preview: Et Tu, QTE?

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“This is Sparta!” your way across Britannia in Crytek’s upcoming Roman-age combat title for the Xbox One.

Payday 2 Preview: Overkill Making ‘Dark Souls of Heist Games’

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Payday 2 is making everything about the first game better, including the things you’ll steal (and keep).

Your Season 1 Choices Will Affect The Walking Dead: 400 Days

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Everything you did in The Walking Dead plays into DLC pack 400 Days, and your choices in the DLC will affect Season Two.

Elder Scrolls Online Pre-E3 2013 Preview: On to Daggerfall

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In March, ZeniMAX Online allowed me my first look at Elder Scrolls Online. I got a taste for the combat,…

Wolfenstein’s New Order is to Combine Old School with New

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Machinehead Games’ addition to the storied Wolfenstein franchise is to blend shooter conventions of two different eras, and take BJ to the 1960s.

Watch_Dogs Preview — The E3 Primer

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Everything we know about the elusive Watch_Dogs.

Larian Looking to Make Divinity: Original Sin Crazy Moddable

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Like mod tools? Divinity: Original Sin will ship with lots of them.

Neverwinter Developers Working to Be True to Stories

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There’s a lot of lore surrounding Neverwinter, and you can expect Perfect World’s MMO to respect it.

Divinity: Dragon Commander’s Coolest Feature: Political Marriages

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Political strategy, real-time strategy, role-playing elements, and dragons wearing jetpacks that slow down time.

Enemy Front: A Return to the ’90s WW2 FPS

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With a modern twist.

Dishonored Dev: We ‘Adjust the Game to Meet the Challenge’

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When players figure out how to use their Dishonored powers in unexpected ways, the devs usually make things tougher.

Perfect World’s RaiderZ Adds Great Ideas to Action-MMO Formula

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You’ll be grabbing enemies’ weapons and switching your class and weapons on the fly.

Side-Scrolling Puzzler Pid is This Year’s LIMBO

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Another great 2-D puzzle-platformer is on the horizon.

Wil Wheaton Interviews Double Fine’s Tim Schafer and Ron Gilbert

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Wil, Tim and Ron spend a few minutes talking about everything from The Cave and Kickstarter to video games as art.

Minecraft-like FPS Brick-Force Bringing New Content This Summer

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Two new game modes that are going to mix things up significantly are coming to free-to-play Brick-Force.

Assassin’s Creed 3 Makes Killing Contextual

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You’ll be interacting with the environment a lot more in AC3 — and using it to creatively impale people. Also drown them.

Unreal Engine 4 Preview: Light on Smoke

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Game Front sat down in a darkened room with Epic’s newest toys.

CD Projekt RED: ‘It’s Not About Protection; It’s About Delivering Value’

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CEO Marcin Iwinski discusses CD Projekt’s attempts to make buying its games a better value than pirating them.

Witcher 2 Developer’s Execs Talk With Wil Wheaton (VIDEO)

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The developers famous for abandoning DRM talk about it and their upcoming RPG, Cyberpunk.

Star Wars 1313 E3 Preview: I Have a Great Feeling About This

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The Force is strong with this one.

Wil Wheaton Interviews Far Cry 3 Writer Jeffrey Yohalem (VIDEO)

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“Games are about interactivity,” not cutscenes.

Sniper: Ghost Warrior 2 Hands-On

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Headshot!

Dawnguard Born of Game Jam Week, Other Features from Feedback

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Bethesda has been listening to fans and watching the modding community as it prepares to launch its first Skyrim DLC.

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