Dear Indie Developers: Help Us to Help You
April 1st, 2013  
Indie games need coverage, but those covering them need to know they exist.
April 1st, 2013  
Indie games need coverage, but those covering them need to know they exist.
November 28th, 2012  
Developers have just 48 hours to make a game — and have it judged by industry greats.
September 26th, 2012  
Train your brain with these intellectually stimulating games!
July 2nd, 2012  
Ooooo. Might be time to buy LIMBO again.
June 14th, 2012  
Even this tiny bit of art has us way too excited.
June 8th, 2012  
This is a fine collection of indie games.
June 1st, 2012  
This might be the best offering ever.
April 25th, 2012  
Not all indie games are great, after all.
November 26th, 2011  
New deals offered daily!
July 14th, 2011  
It makes sense. Up up down down left right left right abab select start is almost metered.
July 8th, 2011  
You guys excited? We’re excited.
April 12th, 2011  
A whole bunch of titles are 50 percent off, including stuff from Capcom and Sega.
March 3rd, 2011  
He says Uncharted 2′s puzzles were way too easy, while Prince of Persia’s were unnecessarily complex.
March 3rd, 2011  
A night of prizes and pride at the GDC Awards.
February 5th, 2011  
Yeah, you’re hardcore, and you’re killing the gaming industry.
December 31st, 2010  
We loved Limbo — now you can, too, for about a third less than you’d usually pay.
December 27th, 2010  
Find out what they players thought of this year’s bumper crop of indie games inside.
December 14th, 2010  
The GameFront staff picks out the video game stories that stuck with us throughout the year.
December 14th, 2010  
In the year of Longest Games Ever, these games defied logic, market demand and in some cases quality gaming, in favor of keeping it short and sweet. Maybe a little too short and sweet.
December 7th, 2010  
These are the games that made us make funny faces this year.
July 19th, 2010  
After you push start at the title screen, Limbo just starts with no introduction. It would appear Limbo is too…