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Firefall Preview: The Mystery of Monetization Revealed

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This beta be good…

RaiderZ Beta Impressions: The First Few Hours

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After messing around in RaiderZ closed beta for the first few hours, I’m pretty positive on its active combat and crafting.

Hotline Miami Hands-On: What If Vice City Was A Period Piece?

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20 minutes with Dennation’s ode to the Magic city’s Cocaine Cowboys era was fun, if frustrating.

Lord of the Rings Online Mounted Combat Preview: Arise, Riders of Théoden!

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Turbine brings mounted combat to LotRO. After all this time, will it satisfy?

Beyond: Two Souls Is David Cage’s “Most Ambitious Game Yet”

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But it’s still mostly a game of quick time events

SMITE Beta Preview

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This is how you play god.

Larian Looking to Make Divinity: Original Sin Crazy Moddable

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Like mod tools? Divinity: Original Sin will ship with lots of them.

Slender: Tapping Primal Dread and an Internet Meme

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The entirely creepy, short and experimental Slender works on your instinctual fears and turns being human against you.

Neverwinter Developers Working to Be True to Stories

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There’s a lot of lore surrounding Neverwinter, and you can expect Perfect World’s MMO to respect it.

Divinity: Dragon Commander’s Coolest Feature: Political Marriages

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Political strategy, real-time strategy, role-playing elements, and dragons wearing jetpacks that slow down time.

Enemy Front: A Return to the ’90s WW2 FPS

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With a modern twist.

Defiance Hands-On: If RIFT Were A Sci-Fi FPS

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You got your FPS in my MMO. No, no — I didn’t say “remove it.”

Hawken Hands-On: This Isn’t Your Father’s Mech

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War is a machine.

RIFT: The Next Evolution in Boss Battles

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The bigger they come, the better the loot.

Core Blaze Hands-On: An Action MMORPG with A Twist

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A day/night cycle that actually matters.

Lord of the Rings Online Riders of Rohan Preview: Ride or Die

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A close look at Turbine’s forthcoming expansion.

The Testament of Sherlock Holmes Preview: A Study in Fun

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This game’s afoot.

Moonlighters Preview: Heists and Highballs

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This indie caper channels Sammy and Sinatra.

Of Orcs And Men Preview: It’s Not Easy Being Green

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A look at Cyanide Studio’s new fantasy RPG.

Dishonored Dev: We ‘Adjust the Game to Meet the Challenge’

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When players figure out how to use their Dishonored powers in unexpected ways, the devs usually make things tougher.

Carrier Command Preview: Drop Anchor, Drop Bombs

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Bohemia gives a 1988 classic a modern makeover.

Warface Preview: Claymore For Less

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Hands-on with Crytek’s F2P shooter.

Perfect World’s RaiderZ Adds Great Ideas to Action-MMO Formula

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You’ll be grabbing enemies’ weapons and switching your class and weapons on the fly.

Side-Scrolling Puzzler Pid is This Year’s LIMBO

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Another great 2-D puzzle-platformer is on the horizon.

Minecraft-like FPS Brick-Force Bringing New Content This Summer

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Two new game modes that are going to mix things up significantly are coming to free-to-play Brick-Force.

Unreal Engine 4 Preview: Light on Smoke

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Game Front sat down in a darkened room with Epic’s newest toys.

Star Wars 1313 E3 Preview: I Have a Great Feeling About This

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The Force is strong with this one.

Lead Designer Daniel Erickson on the Past and Future of SWTOR

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There is another…patch.

Star Trek Preview: Set Phasers to “Bore”

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Can the game tie-in to J.J. Abrams forthcoming sequel be any good?

Sniper: Ghost Warrior 2 Hands-On

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Headshot!

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