A Mighty Hands-On Preview of The Mighty Quest For Epic Loot
May 17th, 2013  
Clicking furiously with Ubisoft’s new free-to-play dungeon-crawler.
May 17th, 2013  
Clicking furiously with Ubisoft’s new free-to-play dungeon-crawler.
May 10th, 2013  
Everything we know about the elusive Watch_Dogs.
May 9th, 2013  
How game critics can help us understand both games.
April 30th, 2013  
We review Ubisoft Montreal’s retro shooter.
January 8th, 2013  
Far Cry 3 wants to make a comment about games but it ends up trashing gamers.
December 19th, 2012  
Another look at Jeffrey Yohalem’s controversial blockbuster.
December 14th, 2012  
No tapirs died to bring you this interview.
December 6th, 2012  
Wading into Ubisoft’s open-world jungle.
November 9th, 2012  
Assassin’s Creed 3 wears its politics on its sleeve, and works it into its storytelling to make it more affecting.
November 2nd, 2012  
Instead of cartoonish evil guys, Assassin’s Creed 3 gets dangerously close to presenting us with deep antagonists.
October 30th, 2012  
Feeling rushed and filled with minor but irritating design missteps, Assassin’s Creed 3 isn’t the banner game we’d hoped.
September 26th, 2012  
What you’ll need for Assassin’s Creed 3′s release next month.
September 21st, 2012  
Vaas might be the big bad of the main campaign of Far Cry 3, but as the video below reveals,…
July 16th, 2012  
Face off against the AI in Horde mode-like waves.
July 14th, 2012  
Never bring a rapier to a Warclub fight.
June 29th, 2012  
An email sent to users updating them on the game has included a ton of addresses left in the “cc” field.
June 20th, 2012  
You’ll be interacting with the environment a lot more in AC3 — and using it to creatively impale people. Also drown them.
June 19th, 2012  
Motion capture technology is finally progressing to the point where dialog can be nuanced, says Jeffrey Yohalem.
June 4th, 2012  
So far, Ubisoft has had the most impressive of the pre-E3 press briefings.
April 7th, 2012  
Hands-on with Ubisoft’s tropical FPS.
January 30th, 2012  
The new multiplayer map pack does nothing to make Revelations make sense. And it’s kind of ridiculously expensive. But it’s fun!
December 19th, 2011  
Does this undermine noncompete clauses? Ha ha, probably not.
November 15th, 2011  
Though it further refines the already great Assassin’s Creed: Brotherhood, the end of Ezio’s story is just more of the same.