TF2 Sniper Update Day 2
Valve have released more details regarding the upcoming update to the Sniper class for Team Fortress 2. The update now adds a new game mode ‘Payload Race’ as well as a new map ‘Pipeline’ to go along with it. Also revealed are two new Arena maps: Sawmill and Nucleus.
In case you missed it, Day 1 of the Sniper Update was covered here.
More details and screens of the upcoming Sniper Update after the break.
The new game mode ‘Payload Race’ is Payload mode with a new twist. Described by Valve as “gladiatorial cart combat”, instead of one team pushing a mine cart to a finish line while the other defends, both teams simultaneously will push their individual cart to a finish line. Something tells me this will play out akin to two opposing battleships passing in the night at a 100 meters – itchy trigger fingers not withstanding.
The first map for Payload Race titled ‘Pipeline’ is conveniently described by our beloved camper himself in a postcard to his mum:
- “Dear Mum,
Life is great as a
killer assassin professional. Been busy lately trying to destroy a pipeline. Remember when I told you about that payload mission? It’s like that, except both sides are trying to deliver their payloads at once. It’s been crazy trying to push the cart into enemy territory AND stop their cart from getting into ours. It was an uphill battle by the end – literally! Stop pushing for a sec and it rolls back down to the bottom. Hard work, but it keeps me busy. Love to you and Dad.
PS – Tell him I make more money than a doctor.
PPS – Actually, just tell him I AM a doctor now.”
The two new Arena maps are best described by Valve:
“Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly saw blades near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.”
“A diabolical doomsday device is the foundation of this circular arena map, which features long sightlines and a bottomless radioactive pit underneath most of the game area. The cap, located in the center of the arena, is only accessible by catwalks suspended over a chasm, which open after the timer has run down.”
TF2 fans can expect the update to go live very soon.