The Call Of The Firefiles – FPP?
We’d like to draw your attention to The Call Of The Firefiles, and ask you, have we reached the geekularity? Maybe so. Allow me to explain. The following is a list of things that are objectively, self evidently true:
* Water is wet.
* Watership Down is excellent.
* Modders will always increase violence in video games, either for comic effect or realism.
That is, they were all self evidently true things until Octover 18th, when The Call Of The Firefiles was released. COTF is a Crysis mod with an interesting departure from what typically happens in these things – all of the violence, mayhem, shooting, explosions and generally anti-social elements have been excised. In their place is a charming puzzle game. The concept is simple: your protagonist, an elderly man, is compelled to follow lightning bugs through a haunting, wintry landscape, while solving puzzles in order to remove obstructions. Instead of boss fights and curbstomp battles, you fight to escape death by exposure to the elements.
So what does this mean? Did they intentionally reverse course and aim for “interesting” and “thought provoking”? Or is the the natrual result of escalation, meaning that when you reach the most amazingly violent thing ever, the only place left to go is the precise opposite. And what do you call it? A First Person Puzzler? Maybe!
Either way, even though The Call Of The Fireflies troublingly evokes Shadow of the Colossus1, its brevity – filesize is a scant 140MB and the advertised approximate play time is anywhere from 30 minutes to an hour – means that the puzzler won’t force you to spend 2 hours thinking you’re in a fantasy adventure game before boring you with inscrutable, impossible-without-a-guide puzzles. It won’t break your computer, but it will definitely give you a little something different, and that ought to be rewarded. Get it here.
In the meantime, enjoy the trailer.
1) (Don’t get me wrong – I mean to insult Shadow of the Colossus, not Call of the Firefiles.)